Vehicles Support, PlotSquare API update and Material FIX#31
Vehicles Support, PlotSquare API update and Material FIX#31pollitoyeye wants to merge 4 commits into
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| return; | ||
| } | ||
| b.setType(Material.SIGN); | ||
| b.setType(Material.OAK_WALL_SIGN); |
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SIGN_POST isn't a Material in 1.15 API.
Maybe the Material would be OAK_SIGN.
I'm not sure how that part is supposed to work.
However if the plugin is intended to be compiled in 1.13 just remove that part before merging.
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From what I understand is the method(s) used with this used for things like renaming the armor stand or adding a Player head.
In that case does AST "summon" a Sign which is "opened" for the player to then input the text.
And it was always a standing sign. I'm not sure if a wall sign would change this dramatically, but I would leave it as a standing sign for consistency.
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I checked and it works the same. However I just changed it from OAK_WALL_SIGN to OAK_SIGN
| return; | ||
| } | ||
| b.setType(Material.SIGN); | ||
| b.setType(Material.OAK_WALL_SIGN); |
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@pollitoyeye Wouldn't it be better to have a downloadable, public API, rather than requiring to have the Jar available? |
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Do you know any program that generates an API Jar? |
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there exists jitpack.io which would allow you to share a GitHub repository like an API for maven/gradle. |
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Okay, I found a project called JstubGenerator to do this. |
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@St3venAU Will this ever be merged/looked into? |
St3venAU, please contact me on Spigot via DM after accepting this so I can give you a free copy of the Vehicles plugin (So you can compile the plugin).