GameTemplate2D is game engine build with C++/SDL with Lua for scripting.
It was used to create Petrol: The Fastest game.
Watch Petrol: The Fastest Trailer on YouTube
- Mission/AI scripting with Lua
- Actors controlled by Script->Tasks->Commands
- Cutscenes to control actors, dialogs and their tasks
- Console with Lua interpretation
- Background, dynamic, foreground and debug queues for rendering
- Saving
You can check out game made with this engine Petrol: The Fastest on itch.io and YouTube





