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GameLab Project Repository

General Info
Working Title Puzzle Anything
Final Title Puzzle Anything
Student Elias Kühne, elias.kuehne@stud-mail.uni-wuerzburg.de, s479121
Student Mael Geißler, mael.geissler@stud-mail.uni-wuerzburg.de, s479123
Target Platform(s) Any platform that supports Unity
Start Date 1.10.2024
Study Program Games Engineering B.Sc.
Engine Version Unity 2023.2.20f1

Abstract

PuzzleAnything is a Unity plugin that is designed to convert any arbitrary 3D model into a spatial puzzle.

Link to the Trailer: https://www.youtube.com/watch?v=RIE691CvH3s

How to use the documentation

If you want to read our documentation, there are two options:

  1. You open the "documentation" folder, open the "_site" folder within it and open "index.html".
  2. You use a website host to host the website on your device.

If you go for option 1 you are able to navigate the website freely and return to the homepage at any time by clicking on the logo in the top left.

If you want to go for option 2 we recommend using Node.js. After installing Node.js you can execute the command

npm install -g live-server

in a terminal. After the installation is complete you can go into the "_site" folder and open a terminal there. Inside that terminal you can execute the command

live-server

and the website will be hosted on localhost:8080.

The documentation includes a guide on how to install & use the plugin.

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