| General Info | |
|---|---|
| Working Title | Puzzle Anything |
| Final Title | Puzzle Anything |
| Student | Elias Kühne, elias.kuehne@stud-mail.uni-wuerzburg.de, s479121 |
| Student | Mael Geißler, mael.geissler@stud-mail.uni-wuerzburg.de, s479123 |
| Target Platform(s) | Any platform that supports Unity |
| Start Date | 1.10.2024 |
| Study Program | Games Engineering B.Sc. |
| Engine Version | Unity 2023.2.20f1 |
PuzzleAnything is a Unity plugin that is designed to convert any arbitrary 3D model into a spatial puzzle.
Link to the Trailer: https://www.youtube.com/watch?v=RIE691CvH3s
If you want to read our documentation, there are two options:
- You open the "documentation" folder, open the "_site" folder within it and open "index.html".
- You use a website host to host the website on your device.
If you go for option 1 you are able to navigate the website freely and return to the homepage at any time by clicking on the logo in the top left.
If you want to go for option 2 we recommend using Node.js. After installing Node.js you can execute the command
npm install -g live-server
in a terminal. After the installation is complete you can go into the "_site" folder and open a terminal there. Inside that terminal you can execute the command
live-server
and the website will be hosted on localhost:8080.
The documentation includes a guide on how to install & use the plugin.