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StartingBuildMod

This mod allows you to define a build for all runs to start with, per-aspect.

Options

Enabled: Enable or disable the mod.

BlockStartingReward: If true, no reward will drop in chamber 1.

UpdateHistory: If true, the mod will update CurrentRun.LootTypeHistory with all the boons you've set. If false, the game will behave as if you have not seen any gods yet. True is recommended for most purposes.

AspectSettings holds the per-aspect config.

Dependencies

StartingBuildMod requires ModUtil 2.8.0 and RCLib.

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Define a build, per-aspect, to be applied upon starting a run.

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