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players is a collection of players who plays the game
players
Turn is an object which specifies current player
Turn
Market market is an object where players place tile and run hotels
Market
Tiles is an object comprising of list of tiles and gives a random tile
Tiles
hotels is an object which has details of all hotels
hotels
addPlayer adds a new player into game
addPlayer
getPlayersCount gives the count of joined players
getPlayersCount
start starts game play
start
getStatus gives present state of game play
getStatus
updateGameStatus updates the game status
updateGameStatus
updatePlayerTurn changes current player ID in turn
updatePlayerTurn
getCurrentPlayer returns ID of specific player ,who should play now
getCurrentPlayer