Enhance your Unity workflow with powerful, intuitive editor extensions.
Quickly activate or deactivate GameObjects by clicking their icon in the Hierarchy window.
- 🖱️ Click the small area on the left of a GameObject to toggle its active state — no need to use the checkbox or context menu.
- ⚙️ Customizable via
Tools > Editor Features Preferences, backed byEditorFeaturesPreferencesWindow.
Display component icons directly in the Hierarchy window for quick visual context.
- 🔍 Shows the first (or second) non-Transform component on each GameObject.
- ⚙️ Fully configurable in
Tools > Editor Features Preferences.
Browse, filter, and open your project's scenes directly from a dropdown in the Scene view.
- 🧭 Provides a searchable and foldable scene list, grouped by folders.
- ⚡ Skips internal, template, or test scenes to show only relevant options.
- 📂 Filter scenes by name, and view which one is currently open or set as the Start Scene.
- 🧠 Remembers current selections and updates dynamically.
Set and manage your project's default starting scene with ease.
▶️ See and switch your "Play Mode Start Scene" without diving into project settings.- 🔄 Clear or reassign the default scene via a contextual dropdown.
- 📌 Integrated seamlessly into the same overlay as Scene Selector for an efficient workflow.
Reorder components in the Inspector using context menu shortcuts.
- ⬆️ Move To Top – Quickly move a component to the top of the Inspector (below Transform).
- ⬇️ Move To Bottom – Send a component to the bottom of the stack.
- ⚙️ Appears in the right-click context menu of each component for easy access.
🚀 Supercharge your Unity Editor with smart tools built to save time and improve clarity.