chore: ignore generated junk + bump BlitzForge/vscode submodules#464
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Working-tree hygiene surfaced while cleaning up local git state. .gitignore: stop tracking generated/ephemeral artifacts that were cluttering `git status` — Cygwin/MSYS *.stackdump crash dumps, editor *.bak snapshots, the local bin/Loom.exe build (parallels the already- ignored Client/Server/GUE exes), dated debug screenshots dropped in bin/*.png (top-level only; bin/reshade-shaders/Textures/*.png stay tracked), and Loom's data/Loom/ runtime cache. Submodule bumps: - compiler/BlitzForge -> #84: add AGENTS.md orientation doc + ignore the agent-isolation .worktrees/ dir. - extras/vscode-blitz-forge -> #3: add tests/lintTest.bb linter fixture. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Why
Cleanup of accumulated local git state. Two parts:
1.
.gitignore— stop tracking generated/ephemeral junkThese were repeatedly dirtying
git status:*.stackdump— Cygwin/MSYS crash dumps*.bak— editor/runtime backup snapshotsbin/Loom.exe— local Loom build (parallels the already-ignoredClient/Server/GUE.exe)bin/*.png— dated debug/test screenshots dropped directly inbin/(top-level only — the 971 trackedbin/reshade-shaders/Textures/*.pngare unaffected since*doesn't cross/)data/Loom/— Loom runtime cache (atlas/chrome layout written on launch)The corresponding junk files were deleted from the working tree locally.
2. Submodule bumps
AGENTS.mdorientation doc + ignore the agent-isolation.worktrees/dir.tests/lintTest.bblinter fixture.Both submodule PRs are already merged to their respective
develop; this bumps the pointers to the merged commits.Test
No engine source touched —
.gitignore+ submodule pointers only. Build is unaffected.🤖 Generated with Claude Code