2D Roguelike / Survivor built with Unity 6
Fight through relentless waves of undead as a fearless farmer armed with firearms and gardening tools. Purchase upgrades between waves, experiment with different builds, and survive increasingly difficult encounters.
Gameplay Video
Gameplay.Demo.mp4
- Wave-based progression system
- Inventory System
- Status Effects System
- Object Pooling
- Dependency Injection (VContainer)
- ScriptableObject-driven architecture
- Single Entry Point (Bootstrap)
- Shop between waves
- Multiple enemy types and boss encounter
- Unity 6
- C#
- VContainer
- R3 (Reactive Extensions) (BETA)
- NTC Pool
- DOTween
- Cinemachine
Open the project using Unity 6.


