Set gpu tpb#736
Conversation
…. Yes, it's confusing. Yes, the OpenMP ARB know.
…they would be easy.
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Rudimentary testing done with: #include <cstdio>
#include "quest.h"
int main (void)
{
const int NQUBITS = 24;
const int TPB = 32;
initQuESTEnv();
reportQuESTEnv();
std::printf("Initial number of threads per block: %d\n", getQuESTGpuThreadsPerBlock());
setQuESTGpuThreadsPerBlock(TPB);
std::printf("New number of threads per block: %d\n", getQuESTGpuThreadsPerBlock());
Qureg qureg = createForcedQureg(NQUBITS);
std::printf("Initialising Qureg.\n");
initPlusState(qureg);
reportQureg(qureg);
std::printf("Applying Quantum Fourier Transform.\n");
applyFullQuantumFourierTransform(qureg, false);
reportQureg(qureg);
destroyQureg(qureg);
finalizeQuESTEnv();
return 0;
} |
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Why would |
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Is there an advantage to users having to set this as a runtime hyperparameter? My (mostly undeveloped) belief is we can use occupancy tools (alluded to here) to automate this. I definitely shy from giving users a greater onus to optimise for their settings (like other prolific softwares), which the v4 overhaul was supposed to avoid (via e.g. the autodeployer). Note too that the kernels so far are very primitive - each thread handles the updating of the minimum possible number of amplitudes (often just one!). I quite like that because it's very readable and simple (great for an open-source scientific project) but is an obvious site for optimisation.
It's true that it will never be anywhere as big as the quantities |
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Hi Tyson, I just noticed the fixed value to 128 and have a feeling that it was large. I just wanted a handle so I could write a benchmark so we can easily automate performance tuning ourselves. I have not played with the occupancy tools but I should take a proper look as this might solve this automatically. My other concern is that there are differences between Nvidia and AMD on optimal sizes due to hardware differences so we might not be able to reply on the occupancy tuning in all cases unless this becomes available on all platforms. |
I guess it's very GPU specific! I think For illustration, the next smallest size is Of course, newer GPUs support more active blocks per SM (even when the max active threads per SM is unchanged). E.g. CC=8 supports up to 32 active blocks per SM, so we could shrink to Certainly seems prudent to consult a CUDA runtime API, if that doesn't hurt our AMD compatibility! |
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Apologies, probably won't get to look at this again this week, but very happy to set this value programmatically if it can be done! As it's architecture dependent, we definitely do need a way to adjust it, and ideally both at runtime and compile time. At compile time, so kindly HPC support teams can compile and maintain a tuned version, and at runtime, so they can scan through values without having to recompile in between. I'll have a chat with James abour approaches later this week! I 100% agree that we don't really want unknowing users messing around with this. I think something like an |
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Fair enough - you've convinced me! Being able to runtime adjust is of course extremely helping during development of a user-friendlier adaptive system anyhow. I like the sound of |
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Should validate TPB is multiple of 32! |
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Rather than attempt to post a thumbs up on each comment while on train WiFi, I'll just comment thanks @TysonRayJones here! I'm hoping to give this branch some proper attention on Thursday/Friday. |
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No prob! They're almost all nits I can sweep through rapidly. You can flag any you disagree with or for which there's nuance, and I can address the remainder next time I'm on QuEST. (No need to co-author the squash with me for my minor and mostly stylistic changes!) |
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Okay, so I've managed a handful of minor updates on this today 🤦♂️ I've kicked back the grand plan to create a perftune.h and will just focus on getting this version polished enough to merge for v4.3 |
…emoved superfluous getQuESTEnv
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Getting there -- still need to add tests, documentation, and review some |
…idated in the internal gpu function to stop me wonder where that is in future
Creating a facility for users to runtime set threads per block for tuning the GPU implementation. NOTE: only applies to kernels that are not handled by Thrust, which does its own thing. Resolves #735.
I considered and rejected the idea of creating a symmetric interface for the CPU for users who don't know
OMP_NUM_THREADSoromp_set_num_threads()exist, but that's much riskier as the point of truth is external (in the OpenMP runtime).TODO:
Should gpu_getNumThreadsPerBlock return a.qindex? ProbablyCreate a new home for user facing API, as environment doesn't really make sense.Kicking this back to next release.Query seemingly unused branch at
if constexpr (NumTargs != -1) {
QuEST/quest/src/gpu/gpu_subroutines.cpp
Line 453 in b7d4a29