fix error C2589#2
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- backdrop.cpp / glass.cpp: expand compact single-line D3D11 state-creation blocks (buffer/sampler/blend/rasterizer/depth-stencil) into multi-line, properly indented braces for readability. - surfaces.cpp / glass.cpp: add `#undef max` / `#undef min` to prevent the Windows macros from interfering with std::numeric_limits and template uses. - surfaces.cpp: expand compact loops and inline branches in RoundedGrad, ImgOrGrad and SurfaceLaunchpad into clearer multi-line form. No runtime behavior changes; whitespace/brace reformatting plus the min/max undef guard.
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After downloading, the code wouldn't compile, so I made modifications to fix error C2589. |
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#undef max/#undef minto prevent the Windows macros from interfering with std::numeric_limits and template uses.No runtime behavior changes; whitespace/brace reformatting plus the min/max undef guard.
Summary
Applied Visual Studio code formatting to reorganize the affected files, expanding compact blocks into multi-line structures for improved readability. Also added
#undef max/#undef minpreprocessor directives to fix MSVC error C2589 caused by Windows macros conflicting withstd::numeric_limits.Testing
Full project build completed successfully with no compilation errors.