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Pull requests: PixelGuys/Cubyz

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Pull requests list

More user-friendly argument parsing
#3081 opened May 13, 2026 by H41ogen Contributor Loading…
Parachute
#3062 opened May 9, 2026 by Crepestrom Contributor Loading…
[Accessories Part I] Slots!
#3061 opened May 9, 2026 by codemob-dev Contributor Loading…
Make SelectionCapabilities a bitmask
#3060 opened May 8, 2026 by DellieDelta Contributor Loading…
use std.Io.net.IpAddress instead of making our own
#3056 opened May 8, 2026 by Wunka Contributor Loading…
fix using the cubyzDir two times
#3051 opened May 7, 2026 by Wunka Contributor Loading…
Switch to Io.net (2nd try)
#3049 opened May 7, 2026 by Wunka Contributor Draft
Calculate star opacity with ambientLight instead of dayCycle
#3045 opened May 6, 2026 by AfmanS Contributor Loading…
Add flower tag to all flowers
#3038 opened May 5, 2026 by Argmaster Collaborator Loading…
3x3 block breaking
#3035 opened May 5, 2026 by Crepestrom Contributor Loading…
Colorable Item Slots
#3023 opened May 3, 2026 by Crepestrom Contributor Loading…
Cold Tall Mountain Variant
#3017 opened May 2, 2026 by TyrrelMeter Contributor Loading…
Revamped Tall Mountains terrain
#3010 opened May 2, 2026 by TyrrelMeter Contributor Loading…
Procedural Tools | Slots can have Tags now
#3005 opened May 2, 2026 by Crepestrom Contributor Loading…
Coyote friction prototype
#2978 opened Apr 25, 2026 by IntegratedQuantum Member Draft
Desert Shrublands
#2967 opened Apr 22, 2026 by Crepestrom Contributor Loading…
Basalt mountains
#2961 opened Apr 20, 2026 by careeoki Contributor Loading…
Add render block
#2946 opened Apr 19, 2026 by OneAvargeCoder193 Contributor Loading…
add getLightWithTransform for block entities
#2945 opened Apr 19, 2026 by OneAvargeCoder193 Contributor Loading…
fix particle collisions
#2937 opened Apr 18, 2026 by RanPix Contributor Loading…
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