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Pull requests: PixelGuys/Cubyz
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Log cleanup portion 4: Remove the old logs in fallen tree structures
#3087
opened May 17, 2026 by
IntegratedQuantum
Member
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Adjust BlockGenerator registry to remove terrain.globalDeinit
#3085
opened May 17, 2026 by
IntegratedQuantum
Member
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Fix z fighting on transparent backfaces next to stairs and walls and the like
#3080
opened May 12, 2026 by
IntegratedQuantum
Member
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Add an indicator for if you are on the ground or not to the crosshair
#3078
opened May 11, 2026 by
codemob-dev
Contributor
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use
std.Io.net.IpAddress instead of making our own
#3056
opened May 8, 2026 by
Wunka
Contributor
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Calculate star opacity with ambientLight instead of dayCycle
#3045
opened May 6, 2026 by
AfmanS
Contributor
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Procedural Tools | Slots can have Tags now
#3005
opened May 2, 2026 by
Crepestrom
Contributor
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Headless server: bootstrap world if missing and handle SIGTERM/SIGINT
#2988
opened Apr 27, 2026 by
teemow
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add getLightWithTransform for block entities
#2945
opened Apr 19, 2026 by
OneAvargeCoder193
Contributor
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