Procedural Drum Synthesis based on Deep DSP Analysis#135
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- Implemented authentic TR-808 and TR-909 synthesis models for Kick, Snare, Hi-Hats, Clap, and Cowbell. - Added 15-bit LFSR noise and white noise generators in `DrumUtils.ts`. - Implemented two-stage amplitude envelopes and pitch sweeps as per research specs. - Added micro-randomization (Analog Drift) to oscillators and filters. - Integrated soft-clipping saturation (WaveShaper) for analog warmth. - Added a randomization (Dice) feature in `DrumsView.tsx` with Telegram haptic feedback. - Added downbeat haptic feedback in `SequencerLoop.tsx`. - Ensured robust node disposal and parameter synchronization. Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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This PR implements a comprehensive procedural drum synthesis engine for the Telegram Mini App, strictly following the provided deep DSP research on Roland TR-808 and TR-909 architectures.
Key technical highlights:
impactOccurredhaptic feedback for both UI interactions (randomization) and rhythmic immersion (downbeats).The implementation was verified using Playwright screenshots and production builds, ensuring full compatibility with the existing sequencer and Telegram theme.
PR created automatically by Jules for task 4435414984017047645 started by @Pitrat-wav