Procedural Drum Synthesis & Techno Randomization Implementation#124
Procedural Drum Synthesis & Techno Randomization Implementation#124Pitrat-wav wants to merge 1 commit into
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… DSP research. - Added 15-bit LFSR noise generator for authentic 909 digital textures. - Refined 808 Kick with two-stage pitch/amp envelopes (diode damping). - Increased 909 Kick saturation for improved harmonic density. - Implemented bulk parameter synchronization between UI and audio engine. - Added 'Randomize Techno' feature with haptic feedback and optimized patterns. - Integrated downbeat haptic triggers in the sequencer loop. Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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| kick: { ...state.kick, pulses: 4, rotate: 0, probability: 1.0 }, | ||
| snare: { ...state.snare, pulses: 4, rotate: 4, probability: 1.0 }, | ||
| hihat: { ...state.hihat, pulses: 12, rotate: 0, probability: 1.0 }, | ||
| hihatOpen: { ...state.hihatOpen, pulses: 4, rotate: 2, probability: 1.0 }, | ||
| cowbell: { ...state.cowbell, pulses: 3, rotate: 2, probability: 0.8 }, |
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Include clap in the techno randomizer
This partial Zustand update resets every drum lane except clap, and handleRandomize then syncs the engine with the unchanged s.clap. If a user previously changed the clap pulses/probability, especially to 0, pressing the dice leaves the clap stale or silent while the rest of the techno kit is reset, so add a clap entry to the randomized state.
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This PR implements a full drum party synthesis and sequencing logic based on the 'Deep DSP Analysis of Analog Drum Synthesis' research. It replaces sample-based placeholders with high-fidelity procedural models for TR-808 and TR-909 instruments, ensures sample-accurate state synchronization, and adds a techno-optimized randomization feature for immediate groove generation.
PR created automatically by Jules for task 4141517192713986694 started by @Pitrat-wav