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Releases: PassiveLemon/webfisher

1.3.2

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@github-actions github-actions released this 14 Sep 21:42

This release just adds a bunch of debug logging

1.3.1

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@PassiveLemon PassiveLemon released this 22 Aug 15:17

This release features Windows support! All of the configuration requirements remain the same.

1.2.0

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@PassiveLemon PassiveLemon released this 09 Aug 20:24

This release features menu checks so it actually knows if it enters certain menus. I didn't realize that having nearly 5,000 fish in your inventory would cause the bait shop to take a long time to open (and it just gets worse the more you have), and often resulted in getting stuck on the bait shop or bait select menu. This now allows us to cut out some timing sleeps.

1.1.1

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@PassiveLemon PassiveLemon released this 08 Aug 19:41

This release features CLI flags for log levels and time-stamping.

1.0.0

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@PassiveLemon PassiveLemon released this 06 Aug 21:44

Now that the major features I wanted are done, I am releasing Webfisher 1.0.0.

This version adds automatic bait shopping and bait configuration for said autoShop. Now, you can actually fish AFK assuming you have enough phones.

It also tweaks to the task timings to cut down on dead time, and a bit of refactoring regarding constants (to consolidate magic numbers).

0.5.0

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@PassiveLemon PassiveLemon released this 06 Aug 04:42

Implemented soda use (disabled by default). It will only attempt to do so when a fish has recently been caught. This required implementing slot handling so now the user should configure where their soda and rod are.

Added early implementation of cursor movement. Currently only used to bring the cursor back onto the game window, but will be used for shopping in the future.

General refactoring around the project in anticipation for upcoming features.

0.4.1

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@PassiveLemon PassiveLemon released this 22 Mar 01:03

Fix the reset mechanic to allow bucketing when out of bait.

Refactor libevdev out of this repository.

Nix flake shellHook features.

0.4.0

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@PassiveLemon PassiveLemon released this 28 Jan 02:22

Added screen configuration to the config file. You can now configure where the game will be captured. Should have added this sooner, whoops.

Changed default behavior to rapidly clicking until completion. Previous behavior is now under holdToClick.

Tweaked some timings and flow for speed and consistency.

0.3.0

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@PassiveLemon PassiveLemon released this 16 Jan 01:21

Added the bucket try interval to config and added a reset timer which attempts to re-synchronize the loop if something is missed.

0.2.1

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@PassiveLemon PassiveLemon released this 15 Jan 20:16

Fixed a memory leak resulting from unfreed screenshots