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zocarina

A library for compiling Zelda: Ocarina of Time compatible code.

GBI_GLANKK

Uses Glankk's gbi.h instead of the default one used in OoT decompilation project.

#define GBI_GLANKK 1
#include "gfx.h"

USE_ANON_TAG

Uses Microsoft anon tag extension to "inherit" sub-struct into parent structures namespace. Used to make gSaveContext a little bit more convenient to work with.

This requires the following flags to be passed to the compiler:

-DUSE_ANON_TAG=1
-fms-extensions

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A library for compiling Zelda: Ocarina of Time compatible code.

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