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IGME-540
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55 Commits
55 Commits
Assets
Assets
ImGui
ImGui
.gitignore
.gitignore
BloomPS.hlsl
BloomPS.hlsl
BlurPS.hlsl
BlurPS.hlsl
BufferStructs.h
BufferStructs.h
Camera.cpp
Camera.cpp
Camera.h
Camera.h
CombineBloomPS.hlsl
CombineBloomPS.hlsl
CombineTexPS.hlsl
CombineTexPS.hlsl
CustomPS.hlsl
CustomPS.hlsl
D3D11Starter.sln
D3D11Starter.sln
D3D11Starter.vcxproj
D3D11Starter.vcxproj
D3D11Starter.vcxproj.filters
D3D11Starter.vcxproj.filters
DebugNormalsPS.hlsl
DebugNormalsPS.hlsl
DebugUVsPS.hlsl
DebugUVsPS.hlsl
Final_ReadMe.txt
Final_ReadMe.txt
FullscreenVS.hlsl
FullscreenVS.hlsl
Game.cpp
Game.cpp
Game.h
Game.h
GameEntity.cpp
GameEntity.cpp
GameEntity.h
GameEntity.h
Graphics.cpp
Graphics.cpp
Graphics.h
Graphics.h
Input.cpp
Input.cpp
Input.h
Input.h
LICENSE
LICENSE
LightingIncludes.hlsli
LightingIncludes.hlsli
Lights.h
Lights.h
Main.cpp
Main.cpp
Material.cpp
Material.cpp
Material.h
Material.h
Mesh.cpp
Mesh.cpp
Mesh.h
Mesh.h
PathHelpers.cpp
PathHelpers.cpp
PathHelpers.h
PathHelpers.h
PixelShader.hlsl
PixelShader.hlsl
README.md
README.md
ShadowVS.hlsl
ShadowVS.hlsl
Sky.cpp
Sky.cpp
Sky.h
Sky.h
SkyPS.hlsl
SkyPS.hlsl
SkyVS.hlsl
SkyVS.hlsl
StructsIncludes.hlsli
StructsIncludes.hlsli
Transform.cpp
Transform.cpp
Transform.h
Transform.h
Vertex.h
Vertex.h
VertexShader.hlsl
VertexShader.hlsl
Window.cpp
Window.cpp
Window.h
Window.h
imgui.ini
imgui.ini
packages.config
packages.config
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D3D1Starter
Starter code for a D3D11-based project
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IGME-540 code for projects and assignments
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