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Konrad edited this page Feb 17, 2015 · 8 revisions

Example file: http://mrspring.dk/mods/kitchen/config/Oven.json
The config file is located at: ".minecraft\config\TheKitchenMod\Oven.json"

The Oven Config allows any Item to be cooked in the Oven. The config is controlled server-side.

"example"

The first list in the config file is an example of how to use the real list. Changing anything in this list won't have any effect on the game.

"custom_oven_recipes"

The second list is the important one. Entrys in this list start with a '{' and ends with a '}'. If there's more than one entry in the list, they must be seperated by a ','.
An entry looks like this:

{  
 "input": {  
  "item_name": "minecraft:dirt",  
  "stack_size": 1,  
  "metadata": 0  
 },  
 "output": {  
  "item_name": "minecraft:diamond",  
  "stack_size": 1,  
  "metadata": 0  
 }  
}

"input"

input is the Item the Oven takes. input has three variables.

"item_name"

The item_name is the name of the item. The /give command can come in handy here. By pressing tab when entering the item, the game will cycle through all the items in the game, including mod items.
The item name allways have to have a ':', seperating the mods ID and the actual name of the item. For example: diamond has the name: minecraft:diamond, and a Slice of Bread from The Kitchen Mod has: kitchen:bread_slice.

"stack_size"

As the input, the stack size dosn't really matter. The Oven will only take one item at a time.

"metadata"

The input dosn't care about metadata either.

"output"

This is the result of cooking the Item.

"item_name"

Same as input.

"stack_size"

The Oven keeps the amount that was stored in it before it cooks, so stack size doesn't matter for the output either.

"metadata"

metadata is the metadata of the result item.

[Knife Recipes](Knife Recipes)

Blocks:

  • [Cutting Board](Cutting Board)
  • Oven

Items:

Configs:

  • [Knife Config](Knife Config)
  • [Sandwichable Config](Sandwichable Config)
  • [Oven Config](Oven Config)

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