This is an unofficial guide to creating your own UCE "AddOn" files for use on the AtGames' Legends family of products.
I am not obligated to provide updates, or fixes, to this guide. I am not responsible if the UCE you create damages or voids the warranty on your Legends device. Please use this guide responsibly, as I am a strong believer in intellectual property rights and do not advocate copyright infringement in any way.
It is the end user's sole legal responsibility to obtain any and all rights to use and/or distribute any and all software and/or related items created, as well as any and all materials for use on a particular core. Such as the MAME ROMs that have been approved for free distribution by the MAME organization, please visit https://www.mamedev.org/roms/ .
- Single Package Build
- Multiple Package Batch Build
- Saveable Batch Build Logs
- Drag & Drop all fields with file input {ROM; Core; BoxArt; BezelArt; CSV}
- Supports Multiple image formats {BMP; JPEG; JPG} with Auto-Conversion to .PNG
- Auto Resize BoxArt (222x306) and BezelArt (1280x720)
- Create, Set, and Save Directories
- Create USB folder structure for standard AddOn or CoinOpsX
- Select the Single Package tab
- Select game ROM
- Select an Core (.so)
- (optional) Select Box Art
- (optional) Select Bezel Art
- Input the name you want displayed in the Package Title field
- Click “Build Package”
- Select the Multiple Packages tab
- Organize your files in their respective directories
- Click on "Load File" and select your .CSV file
- Click “Run Batch Build” and monitor the build process through the 'Batch Build Log'
Batch mode will overwrite old files without asking