A simple tile-based roguelike game made in C++ using SFML 3. Dodge the enemies and make it to the exit!
- Player movement on an 8x8 grid
- Randomized enemy movement
- Win by reaching the exit, lose if touched by an enemy
- Game over UI, press SPACE to restart
- Arrow keys: Move
- SPACE: Restart after game over
- Clone repo, make sure you have SFML 3.x installed. Install otherwise
- Move to root of project directory
- Run g++ src/main.cpp src/gameTile.cpp src/gameWorld.cpp -o main.exe -IC:\SFML\include -LC:\SFML\lib -lsfml-graphics -lsfml-window -lsfml-audio -lsfml-system in terminal (windows)
- Make sure assets are in correct folder

