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331 changes: 329 additions & 2 deletions data/universe/defaultspa.xml
Original file line number Diff line number Diff line change
Expand Up @@ -165,8 +165,53 @@
<skill>Piloting/Mek::Regular</skill>
</skillPrereq>
</ability>
<!-- 'Mek Affinity / Antipathy (Unofficial). Weight-class-specific Piloting/Mek modifier applied to the deployed
crew in MekHQ (Unit.resetPilotAndEntity), since these SPAs are not known to MegaMek. -->
<ability>
<lookupName>familiarity_emotionally_unavailable</lookupName>
<displayName>Emotionally Unavailable (Unofficial)</displayName>
<desc><![CDATA[The character cannot earn Familiarity for any chassis they do not already have some Familiarity with.

Has no effect if Chassis Familiarity is disabled.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>familiarity_free_love</invalidAbilities>
<skillPrereq>
<skill>Gunnery/Mek</skill>
<skill>Gunnery/Vehicle</skill>
<skill>Gunnery/Aerospace</skill>
<skill>Gunnery/Aircraft</skill>
<skill>Piloting/Mek</skill>
<skill>Piloting/Ground Vehicle</skill>
<skill>Piloting/Naval</skill>
<skill>Piloting/VTOL</skill>
<skill>Piloting/Aerospace</skill>
<skill>Piloting/Aircraft</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>familiarity_iron_bond</lookupName>
<displayName>Iron Bond (Unofficial)</displayName>
<desc><![CDATA[The character increases all Familiarity gains by 50%.

Has no effect if Chassis Familiarity is disabled.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>familiarity_one_love</invalidAbilities>
<skillPrereq>
<skill>Gunnery/Mek</skill>
<skill>Gunnery/Vehicle</skill>
<skill>Gunnery/Aerospace</skill>
<skill>Gunnery/Aircraft</skill>
<skill>Piloting/Mek</skill>
<skill>Piloting/Ground Vehicle</skill>
<skill>Piloting/Naval</skill>
<skill>Piloting/VTOL</skill>
<skill>Piloting/Aerospace</skill>
<skill>Piloting/Aircraft</skill>
</skillPrereq>
</ability>
<!-- 'Mek Affinity / Antipathy (Unofficial) -->
<ability>
<lookupName>mek_affinity_light</lookupName>
<displayName>'Mek Affinity: Light (Unofficial)</displayName>
Expand Down Expand Up @@ -542,6 +587,8 @@
<skill>Gunnery/Vehicle::Green</skill>
<skill>Gunnery/Aerospace::Green</skill>
<skill>Gunnery/Aircraft::Green</skill>
</skillPrereq>
<skillPrereq>
<skill>Piloting/Mek::Green</skill>
<skill>Piloting/Ground Vehicle::Green</skill>
<skill>Piloting/Naval::Green</skill>
Expand All @@ -550,6 +597,286 @@
<skill>Piloting/Aircraft::Green</skill>
</skillPrereq>
</ability>
<!-- Tech weight-class Affinity / Antipathy / Specialist (Unofficial) -->
<ability>
<lookupName>tech_mek_affinity_light</lookupName>
<displayName>Tech 'Mek Affinity: Light (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a light 'Mek.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_antipathy_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_antipathy_light</lookupName>
<displayName>Tech 'Mek Antipathy: Light (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a light 'Mek.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_affinity_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_affinity_medium</lookupName>
<displayName>Tech 'Mek Affinity: Medium (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a medium 'Mek.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_antipathy_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_antipathy_medium</lookupName>
<displayName>Tech 'Mek Antipathy: Medium (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a medium 'Mek.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_affinity_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_affinity_heavy</lookupName>
<displayName>Tech 'Mek Affinity: Heavy (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a heavy 'Mek.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_antipathy_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_antipathy_heavy</lookupName>
<displayName>Tech 'Mek Antipathy: Heavy (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a heavy 'Mek.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_affinity_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_affinity_assault</lookupName>
<displayName>Tech 'Mek Affinity: Assault (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining an assault 'Mek.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_antipathy_assault::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_mek_antipathy_assault</lookupName>
<displayName>Tech 'Mek Antipathy: Assault (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining an assault 'Mek.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_affinity_assault::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mek</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_affinity_light</lookupName>
<displayName>Tech Vehicular Affinity: Light (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a light combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_antipathy_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_antipathy_light</lookupName>
<displayName>Tech Vehicular Antipathy: Light (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a light combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_affinity_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_affinity_medium</lookupName>
<displayName>Tech Vehicular Affinity: Medium (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a medium combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_antipathy_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_antipathy_medium</lookupName>
<displayName>Tech Vehicular Antipathy: Medium (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a medium combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_affinity_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_affinity_heavy</lookupName>
<displayName>Tech Vehicular Affinity: Heavy (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a heavy combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_antipathy_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_antipathy_heavy</lookupName>
<displayName>Tech Vehicular Antipathy: Heavy (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a heavy combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_affinity_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_affinity_assault</lookupName>
<displayName>Tech Vehicular Affinity: Assault (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining an assault combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_antipathy_assault::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_vehicular_antipathy_assault</lookupName>
<displayName>Tech Vehicular Antipathy: Assault (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining an assault combat vehicle (ground, naval, or VTOL).]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_vehicular_affinity_assault::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Mechanic</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_affinity_light</lookupName>
<displayName>Tech Flight Affinity: Light (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a light conventional or aerospace fighter.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_antipathy_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_antipathy_light</lookupName>
<displayName>Tech Flight Antipathy: Light (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a light conventional or aerospace fighter.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_affinity_light::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_affinity_medium</lookupName>
<displayName>Tech Flight Affinity: Medium (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a medium conventional or aerospace fighter.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_antipathy_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_antipathy_medium</lookupName>
<displayName>Tech Flight Antipathy: Medium (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a medium conventional or aerospace fighter.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_affinity_medium::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_affinity_heavy</lookupName>
<displayName>Tech Flight Affinity: Heavy (Unofficial)</displayName>
<desc><![CDATA[Gain a +1 bonus to Maintenance rolls while maintaining a heavy conventional or aerospace fighter.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_antipathy_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_flight_antipathy_heavy</lookupName>
<displayName>Tech Flight Antipathy: Heavy (Unofficial)</displayName>
<desc><![CDATA[Suffer a -1 penalty to Maintenance rolls while maintaining a heavy conventional or aerospace fighter.]]></desc>
<xpCost>-100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_flight_affinity_heavy::tech_unit_specialist</invalidAbilities>
<skillPrereq>
<skill>Tech/Aero</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>tech_unit_specialist</lookupName>
<displayName>Tech Specialist (Unofficial)</displayName>
<desc><![CDATA[Choose a unit type and weight class as your specialty. While maintaining a matching unit you gain a +1 bonus to both Maintenance and Repair rolls; while maintaining any other unit you suffer a -1 penalty to both.]]></desc>
<xpCost>100</xpCost>
<originOnly>false</originOnly>
<weight>1</weight>
<invalidAbilities>tech_mek_affinity_light::tech_mek_antipathy_light::tech_mek_affinity_medium::tech_mek_antipathy_medium::tech_mek_affinity_heavy::tech_mek_antipathy_heavy::tech_mek_affinity_assault::tech_mek_antipathy_assault::tech_vehicular_affinity_light::tech_vehicular_antipathy_light::tech_vehicular_affinity_medium::tech_vehicular_antipathy_medium::tech_vehicular_affinity_heavy::tech_vehicular_antipathy_heavy::tech_vehicular_affinity_assault::tech_vehicular_antipathy_assault::tech_flight_affinity_light::tech_flight_antipathy_light::tech_flight_affinity_medium::tech_flight_antipathy_medium::tech_flight_affinity_heavy::tech_flight_antipathy_heavy</invalidAbilities>
<choiceValues>'Mek: Light::'Mek: Medium::'Mek: Heavy::'Mek: Assault::Vehicular: Light::Vehicular: Medium::Vehicular: Heavy::Vehicular: Assault::Flight: Light::Flight: Medium::Flight: Heavy</choiceValues>
<skillPrereq>
<skill>Tech/Mek::Green</skill>
<skill>Tech/Mechanic::Green</skill>
<skill>Tech/Aero::Green</skill>
</skillPrereq>
</ability>
<ability>
<lookupName>shaky_stick</lookupName>
<xpCost>100</xpCost>
Expand Down