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Pull requests: MegaMek/megamek

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Pull requests list

Fix network desync AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing.
#8643 opened Aug 4, 2026 by exeea Collaborator Draft
PR: Refactor Flag Functions and Reflag Lifeboats
#8633 opened Aug 2, 2026 by WellBattle6 Contributor Loading…
Adds Entity-Level Support for MekHQ Familiarity System Utility Code that do things to help maintain or improve the project
#8631 opened Aug 2, 2026 by IllianiBird Collaborator Loading…
manual/automatic roles
#8317 opened Jun 7, 2026 by exeea Collaborator Draft
PR: Begin Deprecating Gun Emplacements
#8291 opened May 27, 2026 by psikomonkie Member Draft
Fixed CSV export of RAT gen and added weighted export
#8136 opened Mar 27, 2026 by exeea Collaborator Draft
Add upnp to network information
#7999 opened Feb 13, 2026 by TenkawaBC Collaborator Draft
Pr#6554 add accurate/stabilized clubs CGL clarification Required This covers any issues that require CGL errata or clarification for us to fix.
#6555 opened Feb 15, 2025 by DM0000 Collaborator Draft
Add processing of multiple fluff images (WIP) For New Dev Cycle This PR should be merged at the beginning of a dev cycle
#5490 opened May 20, 2024 by SJuliez Member Draft
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