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marioalexsan/README.md

Welcome to the Hellscape known as my projects

Here's an assorted list of things I've worked and / or contributed on and / or just find cool:

ATLYSS

  • AtlyssModding - an organization centered around documentation, and maintenance of abandoned mods for ATLYSS
  • ModAudio - an Unity 2021+ mod for replacing and manipulating game audio, originally made for ATLYSS
  • AFKConfig - configure how AFK behaves
  • AllowAnyNames - allow using Rich Text for player names, and see other people's custom names in multiplayer
  • BetterPrismUI - improves the health bar UIs (both player and party UI) by adding an indicator for leftover prism health
  • ChatMacros - bind buttons to chat messages and commands
  • Observe - makes character heads dynamic and interactive for higher immersion, with multiplayer networking included
  • AtlyssGLTF - MSBuild variant of GLTFast, for use with mods
  • HostModeration - server-side mod that adds operator roles in multiplayer and allows them to ban and kick players on behalf of the host; 100% compatible with vanilla clients
  • AtlyssDiscordRichPresence - adds Discord Rich Presence to Atlyss; includes "Join Game" functionality for joining other people that have this mod, and has Linux support included
  • PerfectGuard - an experimental mod to reduce or prevent Denial of Service attacks caused by malicious packet spam
  • AutoSaver - backs up save files in a separate location automatically, reducing the likelihood that vanilla or modded issues cause profile losses

Casualties: Unknown

  • ScavgameTranslationUtils - a tool for creating custom locales for Casualties: Unknown
  • scavgame-locale - Romanian localization for the game, and currently acting as a maintainer for the repository (PS: check out the README if you would like to contribute to community translations!)

Secrets of Grindea

Miscellaneous

  • WrenchMan - a Discord bot that allows analyzing log files from ATLYSS and other Unity games
  • BepInEx TemplateMod - a template mod to get started with BepInEx 5 modding, oriented for Thunderstore uploads
  • ProjectSilver - an old top-down shooter written in C++ as an university project, where you fight waves of enemies in an arena, and fight a boss at the end
  • QuickSilver - an old top-down multiplayer shooter written in Java as an university project; similar to Project Silver in nature
  • UndertaleDecomp - a decompilation of the latest version of UNDERTALE for the Xbox One ported to the latest Gamemaker Studio 2 Beta with many added toggleable enhancements
  • RainWorldSaveEditor - an unmaintained save editor for Rain World that used to target RainWorld + Downpour before The Watcher was released
  • dotnet-decompiler - a very crappy "decompiler" for .NET assemblies written in C++ as an university project; very incomplete and lacking features

Pinned Loading

  1. kittibyte/UndertaleDecomp kittibyte/UndertaleDecomp Public

    UNDERTALE Xbox v1.13X Decompilation

    Game Maker Language 117 31

  2. Vultumast/RainWorldSaveEditor Vultumast/RainWorldSaveEditor Public

    [WIP] Save editor for Rain World

    C# 6

  3. AtlyssMods AtlyssMods Public

    Setup for Atlyss mods using BepInEx 5

    C# 2 1

  4. AtlyssTemplateMod AtlyssTemplateMod Public

    Template mod for ATLYSS using BepInEx 5.

    C# 1 2

  5. ProjectSilver ProjectSilver Public

    A top-down shooter game written in C++ using SFML for rendering and audio.

    C++ 7

  6. SFML/SFML SFML/SFML Public

    Simple and Fast Multimedia Library

    C++ 11.9k 1.9k