An Android 2D Platormer based off a Udemy course, with some modifications and refactoring to the example
- Platform: Android
- Language: C#
- Utilizing preprocessor directives with Unity to fluidly develop in editor and launch on device
- Using the 2D tilepainter in Unity
- 2D Sprite Animation system in Unity, with triggers and conditions, communicating with animation managers
- Unity ADs and IAP
- An in-game store that uses in-game currency to buy items
- Video ADs and related methods