Releases: LuxStice/AdvancedRoadTools
Releases · LuxStice/AdvancedRoadTools
1.0.5.2
1.0.4.1
1.0.4
New
Zone Controller
- Zone controller now has exclusive configurations for creating and modifying roads. #10
Translations
- Added Korean locale (Thank you acelion19, hellflone and comsasa)
Fixes
- Zone Controller would remove the configuration of the root road #13
Full Changelog: 1.0.3.2...v1.0.4
1.0.3.1
Fixes (shamefully)
- Forgot to replace the Mod's logo for the one that Kelvin did!
Full Changelog: v1.0.3...v1.0.3.1
1.0.3
New features
Zone Controller
- Added multi-selection to the tool. Release the mouse hovering a selected road to apply. Release the mouse on anything else to cancel.
- New arts and icons by @kelvinspaces !!
Fixes
- Settings being too restrictive #17 (recommended by CityPlannerPlays)
Locale
1.0.3.2
Fixes (shamefully)
- New tool helper duplicated tools when entering a new map in the same session
Full Changelog: v1.0.3.1...1.0.3.2
1.0.2
V1.0.2 is up!
New
- Zone Controller Tool now plays a sound when changing zoning and when inverting zoning ( @jefferyharrell )
Translations
- Added Polish translation (Thanks to @karmel68 )
- Added Simplified Chinese translation (Thanks to @RilkeXS )
Fixes
- Fixed keybind conflict with Tool/Secondary Action. The Invert Zoning doesn't get called on tools other than Zone Controller.
v1.0.0
v1.0 is up!
Now that the Zone Controller tool is complete we've got to the 1st Milestone of the mod, thus me changing for 1.0
Zone Controller tool now has:
- Bindable actions
- Icon
- Title and Description WITH locale (dependency of i18n EveryWhere)
- Fixed incompatibilities issues
0.3.2
v0.3.2 is up!
Fixes
- Fixed incompatibility with ExtraDetailingTools. This was due to a mismatch in Harmony version. In 0.4 Harmony will be completely removed from ART
- Removed Unlockable trait from Zone Controller Tool, you can now access it from any point in game.