Ghost Busters is an embedded systems project that bidges hardware and game development. An STM32 microcontroller reads environmental sensors (temperature, pressure, humidity) and inertial sensors (gyroscope, accelerometer, magnetometer) in C and Assembly. The real-time sensr readings are streamed to a PC via UART communication protocol.
A Unity C# interface parses the terminal output and maps the live sensor readings to a game environment. Elements like ghost presence, proximity and whether the ghosts have been captured are driven by physical sensor values
Watch demo on youtube: Ghostbusters