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README ๐ŸŽฎ๐ŸŽฎ๐ŸŽฎ

Ghost Busters is an embedded systems project that bidges hardware and game development. An STM32 microcontroller reads environmental sensors (temperature, pressure, humidity) and inertial sensors (gyroscope, accelerometer, magnetometer) in C and Assembly. The real-time sensr readings are streamed to a PC via UART communication protocol.

A Unity C# interface parses the terminal output and maps the live sensor readings to a game environment. Elements like ghost presence, proximity and whether the ghosts have been captured are driven by physical sensor values

Watch demo on youtube: Ghostbusters

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STM32-based ghost detection game. Environmental and IMU sensors streamed via UART to a Unity scene where real-time physics data drives ghost behaviour. NUS EE2028 Assignment 2.

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