Added Topologies Without Indices#110
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@DRx3D was just wondering why this asset was not in the list and realized this PR seemingly never got looked at. Do you see any issues here / something that blocks it? |
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Apart from that, it could be a counterpart of https://github.com/KhronosGroup/glTF-Sample-Assets/tree/main/Models/MeshPrimitiveModes (without indices, as the names suggest) |
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Thanks! Do you think it should be a separate asset, or just more geometry on the MeshPrimitiveModes asset? |
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There's the usual trade-off between "fine-grained, specific" models that demonstrate (and allow testing) dedicated features in isolation, and more "comprehensive models" that check several aspects like the different As you can see in "Structure" section of the (A detail: One could argue whether the Draco/Meshopt variants add a lot of value here, but ... 🤷♂️ ... OK) So... I'm not opposed to merging this (after renaming |
I created a sample file for Triangles, TriangleStrips, TriangleFans, Lines, LineStrips, LineLoops without any indices.