feat(icons): stronger 3D depth (bevel, deeper dome, bigger shadow)#9
Merged
Conversation
Push the glossy treatment further: deeper domed shading, a brighter top sheen, a beveled rim (bright top edge / dark bottom edge for a raised look), and a larger, softer drop shadow so the cat lifts further off the tile.
|
The latest updates on your projects. Learn more about Vercel for GitHub.
|
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Pushes the 3D glossy look further per request: deeper domed shading, a brighter specular sheen, a beveled rim (bright top edge / dark bottom edge for a raised-button feel), and a larger, softer drop shadow so the cat lifts further off the tile. Pure tuning of
onTileinmake-logo-icons.js.