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Items is an abstract class. All of the items that inherit from this class should have these mutual attributes:
Items
String. The unique ID of the item.
String. The name of the item.
String. The description shown on the tooltip when hovering over the item with the mouse.
Image. The texture of the item.
Weapon is an abstract class that inherits from Item. All of the items that inherit from this class should have these mutual attributes:
Weapon
Item
Ranged is a class that inherits from Weapon. The Ranged class has the following unique attributes:
Ranged
The Melee class has the following unique attributes:
Melee
Each item type shares a type attribute, which is a string representing the type of item it is.
type