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Abstract: The Grass is Always Greener is an exploration game with a procedurally generated world, where the world gets more corrupted the further you move. The player's goal is to make their way through the corruption and to the end of the world.
This is a bachelor project, made by Michael Bråten and Martin Bjerknes, students at NTNU in Gjøvik who are studying Game Programming.
Link to thesis: http://hdl.handle.net/11250/2561997
Video showcase: https://youtu.be/jQ98rQoNjHA
Windows: https://github.com/Hifoz/TGAG/releases/tag/v1.0
No releases have been made for linux or macOS, as neither of us have machines with these operating systems available, that also meets the minimum system requirements of Unity 2017.2.
https://github.com/Muff1nz/TGAG_PythonScripts contains python scripts used for graphing benchmark data for use in our thesis.