Console: one plain Stop button; SkipCountdown + the override tag retired#370
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…om the console
RD feedback from the field: the countdown is seconds long and nobody races it
with a Skip button ('I usually just hit start anyway'), and Force end read as
an alarming override when it is simply how a practice/timed heat ends early.
- Running exposes Stop (the unchanged ForceEnd wire command) + the off-ramps;
Armed exposes only Abort/Restart while the countdown runs itself.
- The whole 'override' concept goes with it: tag, styling, isOverride() —
actions are just actions now, styled by primary/destructive as before.
- SkipCountdown stays a valid wire command (scripts/tests); the console simply
no longer offers it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Per RD field feedback: Stop replaces Force end while Running (same
ForceEndcommand on the wire), the Armed phase shows only the off-ramps while the countdown runs itself, and the override tag/styling concept is deleted. SkipCountdown remains a valid wire command for scripts — the console just doesn't offer it.622 rd-console tests green (transitions + screen suites updated), both svelte-checks clean, prettier clean.
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