Skip to content

rework animations to use animation tree - #64

Draft
Gilgames32 wants to merge 14 commits into
masterfrom
indev
Draft

rework animations to use animation tree#64
Gilgames32 wants to merge 14 commits into
masterfrom
indev

Conversation

@Gilgames32

@Gilgames32 Gilgames32 commented Jul 20, 2026

Copy link
Copy Markdown
Owner
  • tail, tail wag, ear wag
  • sleeping
  • wheel animations
  • elytra
  • swim
  • trident
  • sitting on vehicles
  • crouch
  • crouchwalk, crouchwalkback
  • crouchjump, crouchfall
  • fall
  • walk, walk back
  • walk jump
  • jump
  • sprint
  • sprintjump
  • fly
  • block hold
  • block hold while walking
  • arm animations

This was linked to issues Jul 20, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

kit skin fall animation starts twice better crouch animations head tilt when jumping up and down blocks being held

1 participant