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🎨 Palette: Improve Personal Rating UX and Accessibility#58

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palette-rating-ux-enhancement-14481705926019518324
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🎨 Palette: Improve Personal Rating UX and Accessibility#58
Gamepulse wants to merge 1 commit into
Devfrom
palette-rating-ux-enhancement-14481705926019518324

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@Gamepulse

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💡 What: Added a "Clear Rating" button to the game detail header and improved the accessibility of the rating range input.

🎯 Why: Previously, once a personal rating was set using the slider, there was no way for the user to unset it (return to a null state). This improvement provides an intuitive way to clear the rating and ensures the input is accessible to screen readers.

♿ Accessibility:

  • Added aria-label to the range input.
  • Marked visual "0" and "100" labels as aria-hidden="true" to reduce screen reader noise.
  • The new button includes a descriptive title and localized text.

🛠️ Fixes:

  • Removed unused hasIgdbId state in GameScreenshotsCarousel.tsx which was causing pnpm build to fail during verification.

PR created automatically by Jules for task 14481705926019518324 started by @Gamepulse

- Add 'Clear Rating' button to GameDetailHeader to allow unsetting personal ratings
- Improve range input accessibility with aria-label and aria-hidden bounds
- Add translations for 'clearRating' in English and French
- Fix unused variable in GameScreenshotsCarousel causing build failure

Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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