🎨 Palette: Accessibility and UX improvements#56
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- Added 'Clear Rating' button to personal rating in GameDetailHeader - Converted folder path to semantic button for keyboard accessibility - Added ARIA labels and pressed states to favorite and quick assign buttons - Hid decorative emojis from screen readers - Fixed unused variable lint error in GameScreenshotsCarousel - Added missing translations for new UX elements Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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This PR introduces several micro-UX and accessibility enhancements across the game management interface:
<p>tag to a semantic<button type="button">.aria-labelto the folder path button, including the full path.aria-labelandtitleattributes.aria-pressedto the Favorite button to communicate state to screen readers.<span aria-hidden="true">to prevent redundant or confusing announcements.GameScreenshotsCarousel.tsxto ensure the build passes.Verified with
pnpm build,pnpm test, and Playwright visual inspection.PR created automatically by Jules for task 3729346484541871387 started by @Gamepulse