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🎨 Palette: Rating reset and accessibility improvements#55

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palette-clear-rating-a11y-9371840659939791655
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🎨 Palette: Rating reset and accessibility improvements#55
Gamepulse wants to merge 1 commit into
Devfrom
palette-clear-rating-a11y-9371840659939791655

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@Gamepulse

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This PR introduces a small but meaningful UX improvement by allowing users to reset their personal rating for a game, which was previously impossible once a value was set on the range input.

Additionally, it enhances the accessibility of the GameDetailHeader component by:

  • Properly associating labels with their inputs using id and htmlFor.
  • Adding aria-hidden="true" to decorative "0" and "100" text labels next to the rating slider to reduce screen reader noise.
  • Providing descriptive aria-label and title attributes for the new 'Clear Rating' button.

A minor build-blocking TypeScript error in GameScreenshotsCarousel.tsx (unused hasIgdbId state) was also resolved to ensure a clean production build.


PR created automatically by Jules for task 9371840659939791655 started by @Gamepulse

- Added 'clearRating' translation key for EN and FR
- Implemented a 'Clear Rating' button in GameDetailHeader to reset personal ratings
- Improved accessibility by linking labels to platform and rating inputs
- Added aria-hidden to decorative range labels
- Fixed build-blocking unused variable in GameScreenshotsCarousel

Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
@google-labs-jules

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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