🎨 Palette: Game Detail Header Accessibility & UX Polish#49
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- Added "Clear Rating" button to personal rating slider to allow unsetting ratings - Improved favorite button accessibility with ARIA labels, pressed states, and focus indicators - Converted folder path to semantic button for keyboard accessibility - Associated platform selector label with select element using htmlFor - Marked decorative branding and emojis as aria-hidden - Added missing translations for clearRating in English and French - Cleaned up unused state in GameScreenshotsCarousel to fix build failure Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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💡 What: The UX enhancement added
This PR improves the accessibility and micro-interactions of the
GameDetailHeadercomponent. Key changes include:<p>tag to a proper<button>.GameScreenshotsCarouselcaused by an unused state variable.🎯 Why: The user problem it solves
♿ Accessibility: Any a11y improvements made
aria-labelandaria-pressedto icon-only buttons.htmlForto link labels with form controls.aria-hidden="true".focus-visiblerings for all interactive headers.<button>for all actions.PR created automatically by Jules for task 11149987766972798003 started by @Gamepulse