🎨 Palette: Improve personal rating UX and accessibility#45
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- Added "Clear Rating" button to `GameDetailHeader` to allow unsetting personal ratings. - Added localized `clearRating` translation keys in English and French. - Improved accessibility for `RatingInput` by adding `aria-pressed` and descriptive `aria-label`s. - Enhanced accessibility in `GameDetailHeader` by adding `aria-label` to the range input and `aria-hidden` to static labels. - Cleaned up unused state in `GameScreenshotsCarousel` to fix build errors. Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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This PR implements several micro-UX and accessibility improvements focused on the personal rating system:
RatingInputcomponent (used in other parts of the app) to includearia-pressedfor the selected rating and more descriptive labels (e.g., "Rate 4 out of 10").aria-labelto the 0-100 range input inGameDetailHeader.aria-hidden="true"to reduce screen reader noise.hasIgdbIdstate fromGameScreenshotsCarouselthat was causing strict TypeScript build failures.These changes make the rating system more intuitive to use and fully accessible to screen reader users.
PR created automatically by Jules for task 13499473923930011348 started by @Gamepulse