🎨 Palette: Semantic HTML and Accessibility Improvements#44
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- Convert interactive spans to buttons in GameCard and GameDetailHeader - Add 'Clear Rating' functionality to personal rating UI - Add ARIA labels and focus states for better accessibility - Update English and French translations - Fix build error by removing unused state in GameScreenshotsCarousel Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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| type="button" | ||
| onClick={(e) => { e.stopPropagation(); onFavoriteToggle(); }} | ||
| className="absolute -top-2 -right-2 w-10 h-10 flex items-center justify-center text-3xl transition-transform hover:scale-110" | ||
| className="absolute -top-2 -right-2 w-10 h-10 flex items-center justify-center text-3xl transition-transform hover:scale-110 focus-visible:outline-none" |
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Keep a visible focus indicator on the favorite control
When keyboard users tab to the favorite toggle, this new focus-visible:outline-none removes the browser’s default focus outline but does not add a replacement ring or other visible state. In the game detail header, that leaves the star button with no reliable focus indicator, so users navigating by keyboard can lose track of where focus is.
Useful? React with 👍 / 👎.
💡 What:
<span>tags, metadata, and status badges to semantic<button type="button">elements acrossGameCardandGameDetailHeader.GameScreenshotsCarousel.🎯 Why:
♿ Accessibility:
PR created automatically by Jules for task 10868094379432711964 started by @Gamepulse