Game Update: Add Bone Upgrades#1
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Quiaaaa wants to merge 27 commits into
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From patch 5.8.0
…ordination CI adjustment is not perfect, it only targets max pop at end when we also want to target pop at last gator Safety buffer is a kludge but only ever adds 10% and stops once your coordinated is high enough
UI updates are handled by changeX functions
90% done
It would have been better to do this in js.
Upgrade Colouring
Total void maps only updates when voids have been run, so this value SHOULD stay the same if you set it manually. Fix for a weird edge case of UI not updating on end fuel zones
poorly executed, non persistent, and confusing
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From patch 5.8.0