This game is currently under development and I code this in Unity & Visual Studio during my free time. Its only purpose is just for fun.
Here I have added only some of what I wrote and added to my game, I did not include prefarbs and scripts of other people.
This system is implemented with using MVC design pattern
LevelSystemModel.csthe model of the player level systemLevelSliderView.csthe view component that presents the UILevelSystemController.csthe player level system controller, controls the level slider view and the level system model
This class is an abstract class that contains the basics of every Enemy.
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- This class inherits from Enemy and implements the Skeleton behaviour
- It also has an extremely basic level system, which according to that things like stats will be set for the skeleton (Stronger Player -> Stronger Enemies)
- It also has a health system that can interact with the player if the skeleton was hit.
This system is implemented with using MVC design pattern
EnemyHealthSystemModel.csthe model of the enemy health systemEnemyHealthSystemView.csthe view component that presents the UI above the enemyEnemyHealthSystemController.csthe enemy health system controller, controls the enemy health system view and the enemy health system model
