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  1. SST-Systems/Configurators SST-Systems/Configurators Public

    Design gameplay rules in the Unity's Inspector — no code changes to add or tweak behaviours.

    C# 14

  2. SST-Systems/StableRef SST-Systems/StableRef Public

    A convenient, reliable wrapper over Unity's [SerializeReference].

    C# 16

  3. SST-Systems/Pooling SST-Systems/Pooling Public

    Lightweight generic object pool for Unity and C#.

    C# 3

  4. SST-Systems/Interaction-Objects SST-Systems/Interaction-Objects Public

    First-person pick-up, carry & throw system for Unity physics objects, with a built-in outline effect.

    C# 3

  5. SST-Systems/ConfigProvider SST-Systems/ConfigProvider Public

    Type-safe access to ScriptableObject configs for Unity.

    C# 3

  6. SST-Systems/Initialization SST-Systems/Initialization Public

    Async initialization pipeline for Unity and pure C#.

    C# 3