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EVE Hyperloop

A children's educational video game. Wireframe in development.

Status: wireframe · v0 · 2026 Audience: children, ages 8–14 Steward: Pacific Utilities Design Council Charter: non-commercial, charitable Author: Dany Theriault

Pour le bien-être du peuple.


What this is

EVE Hyperloop is the wireframe for a children's educational video game built around three shapes and three lessons:

  1. Circle — find the edge of a problem.
  2. Triangle — make a choice with three good reasons.
  3. Sphere — see the lesson belong to everyone.

The public landing page at index.html is the wireframe itself. Everything else — design notes, contributor materials, governance — lives in private mirrors and is shared by request.

Access

Access is by request. Contributors, educators, and partners are welcome.

Request line: WhatsApp +1 506-292-1452

The author personally delivers materials and tooling to contributors in their home city. The current handoff route is logged in handoffs/.

Prior art

The doctrine, research, and self-healing materials that previously lived in this repository have been moved to a private mirror. The cryptographic chain (file paths + Git blob SHAs at the point of move) is preserved in PRIOR-ART.md and remains verifiable against this repository's Git history.

Attribution

All design and content authored by Dany Theriault, held under the Pacific Utilities Design Council charter.


© 2026 Dany Theriault. EVE “digital stem cell” glyph and glyph-based design principles — all rights reserved. Stewardship of rights of use and assignment for large public and institutional usage rests with the Pacific Utilities Design Council. Published as a time-stamped record of authorship and intent.

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EVE Hyperloop Alert System — SAP vendor-lock-in escalation watch, sovereign-AI competitive signal, 90-session market dislocation monitor.

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