This is a small game built with phaser 3 that follows a skeleton trying to escape the castle before the heros come to destroy him.
Because this project uses git submodules downloading as a zip file will not allow you to download the submodules(you will have to do this on your own). So you should clone it if you want a more seamless build.
node
- http-server (https://www.npmjs.com/package/http-server)
after cloning you will need to run two commands to get the submodules installed
- git submodule init
- git submodule update
If you download the zip you will need to add the phaser-animated-tiles to the plugins folder yourself
- Phaser 3 - The game engine used
- Tiled - Map editor
- Animated Tiles - Submodule used to animate tiles built in Tiled
This project is licensed under the MIT License - see the LICENSE file for details
- 0x72 - tile set, animations, sprites (https://0x72.itch.io/dungeontileset-ii)
- Hewett Tsoi - Font (https://www.dafont.com/alagard.font)
- VGcomposer - background music (https://vgcomposer.itch.io/action-rpg-music-free)
- Filippo Vicarelli - Door SFX (https://www.noiseforfun.com/2013-sound-effects/bump-wood)