Update from upstream repo kwsch/PKHeX#1
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if costura load errors, don't abort loading plugins pre-scan for constructors with no-args so createinstance doesn't throw an exception preventing any other plugins from loading
Default rows changed from 11 => 9 min,max is now [5,20] to prevent stupid entry ergonomics: 6 min for encdb, 4 min for mgdb, 9 min for pkmdb
* Update const_e_es-419.txt * Update const_e_es.txt * Update const_rs_es.txt * Update const_rs_es-419.txt * Update const_oras_es.txt * Update const_oras_es-419.txt * Update const_oras_es.txt * Update const_oras_es-419.txt * Update const_oras_es-419.txt * Update const_oras_es.txt * Update flags_oras_es-419.txt * Update flags_oras_es.txt * Update const_oras_es-419.txt * Update const_oras_es.txt * Update flags_oras_es.txt * Update flags_oras_es-419.txt * Update flags_xy_es-419.txt * Update flags_xy_es.txt * Update lang_de.txt * Update lang_it.txt * Update lang_es-419.txt * Update lang_es.txt
forgot to save changes, 11 => 9 same as other db's
Rearrange magic numbers for sync lock-out/lock-in for better JIT comparison (sequential range). Previous improvement missed the "what if the lead is NOT synchronize". We already have a branch for YES synchronize. Magnemite test case solves for no-sync Probably would be worthwhile to de-tangle this but meh
Extract a common IV generator method that has considerations for over-specified and under-specified criteria, rather than deadlocking/returning invalid IV spreads.
Also remove EXP match for Odd Egg due to Gen2 daycare EXP reset Add notes re: Gen1/2 EV verification being not worth the *effort*.
Add more reflection usage attributes Remove unnecessary casts
Closes #4807
* Update ProgramLanguage.cs * Update lang_zh-Hant.txt * Update lang_es-419.txt * Update lang_es.txt * Update lang_es.txt * Update lang_de.txt * Update lang_it.txt * Update lang_es-419.txt * Update lang_es.txt * Update lang_fr.txt * Update lang_fr.txt * Update lang_zh-Hant.txt * Update lang_zh-Hant.txt * Update text_Games_it.txt * Update text_Games_de.txt * Update text_Games_ko.txt * Update lang_fr.txt * Update lang_es.txt * Update lang_es-419.txt
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/page/36/#findComment-300382 ZA origin can't travel to adjacent games to explore those evolution methods, so the formarg evo verification fails. Exert more preference for an exact species-match, don't settle for a Qwilfish just cuz it has a tracker.
Fix localization dump LocalizedDescription duplicate property names: not per-class, so update the internal label to be more general.
Adds i/o to save/import individual visitors/etc
Saves a click.
A bit more coherent to see a list of medals rather than one at a time. Add a few more properties, along with the Habitat List. Remove maximize box from Join Avenue editor, consistent with other editors.
25600 is the max from vitamins (was 0 EVs for every other stat) > Prior to Generation III, effort values were based on a system of stat experience and vitamins increased a stat by 2560 EV points, but could only be used until the stat had 25600 EVs. change it from 65535 (raw max) to 25600 (legal max).
* Update text_Games_ja.txt * Update const_dp_en.txt * Update const_dp_es-419.txt * Update const_dp_fr.txt * Update const_dp_ja.txt * Update const_dp_ko.txt * Update const_dp_zh-Hans.txt * Update const_dp_zh-Hant.txt * Update const_dp_es.txt * Update const_pt_en.txt * Update const_pt_es-419.txt * Update const_pt_es.txt * Update const_pt_fr.txt * Update const_pt_ja.txt * Update const_pt_ko.txt * Update const_pt_zh-Hans.txt * Update const_pt_zh-Hant.txt * Update flags_dp_en.txt * Update flags_dp_es.txt * Update flags_dp_es-419.txt * Update flags_dp_fr.txt * Update flags_dp_ja.txt * Update flags_dp_ko.txt * Update flags_dp_zh-Hans.txt * Update flags_dp_zh-Hant.txt * Update flags_pt_en.txt * Update flags_pt_es.txt * Update flags_pt_es-419.txt * Update flags_pt_fr.txt * Update flags_pt_ja.txt * Update flags_pt_ko.txt * Update flags_pt_zh-Hans.txt * Update flags_pt_zh-Hant.txt * Update lang_de.txt * Update lang_en.txt * Update lang_es-419.txt * Update lang_es.txt * Update lang_fr.txt * Update lang_it.txt * Update lang_ja.txt * Update lang_ko.txt * Update lang_zh-Hans.txt * Update lang_zh-Hant.txt * Update text_Games_zh-Hans.txt * Update text_Games_zh-Hant.txt * Update lang_ja.txt * Update const_dp_en.txt
moves the cast to the return, registers are 32-bit and overflow is OK.
Detects for system dark mode on startup since many users don't know about dark mode. Won't override any existing setting, just detects if no cfg exists `new()`. Text/control dpi scaling is opt-in for high dpi users, reduces font blurriness. #4458 (reply in thread) The hover-preview was rewritten in the past year to directly paint instead of updating many controls, so it works fine with `DpiUnawareGdiScaled`. I've not checked extensively to see if anything becomes broken, so user beware 💫
* Update lang_en.txt * Update lang_de.txt * Update lang_es-419.txt * Update lang_es.txt * Update lang_fr.txt * Update lang_it.txt * Update lang_ja.txt * Update lang_ko.txt * Update lang_zh-Hans.txt * Update lang_zh-Hant.txt * Update lang_es-419.txt * Update lang_es.txt * Update lang_en.txt * Update lang_zh-Hans.txt * Update lang_zh-Hant.txt * Update lang_zh-Hans.txt * Update lang_zh-Hant.txt * Update lang_es-419.txt * Update lang_ko.txt
Closes #4811 Follow-up needed (or never): * OT names: any more? * OT names: dependent on OT Version/Gender? Dependent on uploader Version/Gender? * Trigger: on any char being within the Korean chartable span? * Nicknames: wiped if triggered? * Trash bytes: if nickname wiped, does it clear correctly? 5-char nickname on Muk would leave 1 char as trash. Sad this was never common knowledge back in the day. Add some utility methods to quickly check if sanitization should apply.
Mirror the Korean detection logic in StringConverter2 in StringConverter1
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Hello!
The remote
kwsch/PKHeXhas some new changes that aren't in this fork.So, here they are, ready to be merged! 🎉
If this pull request can be merged without conflict, you can publish your software
with these new changes. Otherwise, if you have merge conflicts, this
is the place to fix them.
Have fun! 👋
From,
🏊 Your Neighborly Backstroke Bot
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