An open world sandbox game with per pixel physics simulation and infinite worlds
Game is being made inside Entity-Component based game engine written by me https://github.com/CataractJustice/TealEngine
- Infinite async world generation
- Fluid and Sand-like pixel physics
- Diffusion and solids passing though liquids
- Simple player controller and box-to-pixels collisions
- GPU accelerated thermal conductivity
- GPU accelerated gas fluid simulation
- More content
