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AkihaPixelSimGame

An open world sandbox game with per pixel physics simulation and infinite worlds

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Game engine

Game is being made inside Entity-Component based game engine written by me https://github.com/CataractJustice/TealEngine

Progress so far

  • Infinite async world generation
  • Fluid and Sand-like pixel physics
  • Diffusion and solids passing though liquids
  • Simple player controller and box-to-pixels collisions

Work in progress

  • GPU accelerated thermal conductivity

Planned

  • GPU accelerated gas fluid simulation
  • More content

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An open world sandbox game with per pixel physics simulation and infinite worlds

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