Add ALIS to UnrealEngine resources - #33
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Maintainer disclosure: ALIS is submitting its own project.
This adds ALIS to the UnrealEngine subsection alongside its C++ examples, plugins, and full-project references. ALIS is an in-development game rather than an engine; its value here is the inspectable modular C++ code, including server-side vitals and the integrated SYNC → GENERATION → PROPAGATION editor workflow.
The public repository contains code, schemas, text data, and documentation, but excludes the complete Unreal asset payload and generated .uasset files.
Code is AGPL-3.0-only, documentation is MPL-2.0, and world content is CC BY-NC-SA 4.0.