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14 changes: 14 additions & 0 deletions collaborations/misc.index
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<?xml version="1.0" encoding="utf-8" ?>
<index>
<info>
<name>Miscellaneous Collaborations</name>
<update version="0.0.1">
<file name="misc.index" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc.index" />
</update>
</info>
<files>
<file name="nerds.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/nerds.xml" />
<file name="rick-and-morty.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/rick-and-morty.xml" />
<file name="stranger-things.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/stranger-things.xml" />
</files>
</index>
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79 changes: 79 additions & 0 deletions collaborations/misc/nerds.xml
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<?xml version="1.0" encoding="utf-8" ?>
<elements>
<info>
<name>NERDS: Restoring Harmony</name>
<description></description>
<author url="https://bombardgames.com/dungeons-dragons-nerds-unite/">NERDS: Restoring Harmony</author>
<update version="0.0.1">
<file name="nerds.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/nerds.xml" />
</update>
</info>

<element name="NERDS: Restoring Harmony" type="Source" source="Core" id="ID_WOTC_SOURCE_NERDS_RESTORING_HARMONY">
<description>
<p>Wizards of the Coast and Nestle have conjured up a fantastic spell that have summoned NERDS into the D&amp;D universe. Both of these cultural icons were born in the 1970s. Now, 50 years later they are combining forces to take Dungeons &amp; Dragons players and NERDS lovers on a campaign using D&amp;D 5th edition rules.</p>
</description>
<setters>
<set name="abbreviation">NRH</set>
<set name="url">https://bombardgames.com/dungeons-dragons-nerds-unite/</set>
<set name="image"></set>
<set name="author" abbreviation="WOTC" url="http://dnd.wizards.com">Wizards of the Coast, Bombard Games</set>
<set name="official">true</set>
<set name="supplement">true</set>
<set name="release">20210910</set>
</setters>
</element>

<!--The Lost Tomb-->
<element name="Amber Runestone" type="Magic Item" source="NERDS: Restoring Harmony" id="ID_WOTC_NRH_MAGIC_ITEM_AMBER_RUNESTONE">
<description>
<p>This piece of polished amber is engraved with many tiny runes. As a bonus action, you can mentally command the stone to shed bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the light persists, you can also use a bonus action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.</p>
</description>
<setters>
<set name="keywords">bright, dim, light, bonus action</set>
<set name="category">Wondrous Items</set>
<set name="cost" currency="gp">0</set>
<set name="weight" lb="0">0 lb.</set>
<set name="type">Wondrous Item</set>
<set name="rarity">Uncommon</set>
</setters>
</element>

<!--Adventure Together-->
<element name="Amulet of Harmony" type="Magic Item" source="NERDS: Restoring Harmony" id="ID_WOTC_NRH_MAGIC_ITEM_AMULET_OF_HARMONY">
<description>
<p>The amulet is a golden disk about 4 inches across. There are symbols etched into its surface and there are six bezels that hold the Gems of Power.</p>
<p class="indent">The <i>Amulet of Harmony</i> has the following properties:</p>
<ul>
<li>While attuned to this amulet, you feel a pull in the direction of the Prismatic Well.</li>
<li>If the Prismatic Well is dormant, you can restore its power by expending your own energy. You must be within 10-feet of the well to restore its power and you must say the words, "I invoke the power of the Prismatic Well and restore the colors of Harmony for all." If you do so, roll a d6. On a 2-6, the power of the well is restored. On a 1, the well is restored but you fall into a deep, magical slumber for 1 year and cannot be roused except by a <i>remove curse</i> spell or similar magic.</li>
<li>You can turn off the power of the Prismatic Well, plunging all of Harmony into a polarized world where everything is horribly black and white. To do this, you must be within 10-feet of the well and you must say the words, "I revoke the power of the Prismatic Well and withhold the colors of Harmony to all." If you do so, roll a d6. On a 3-6, the well is turned off. On 1-2, the power of the well remains and you turn into a statue of black stone.</li>
</ul>
<p class="indent">Only a <i>wish</i> spell can undo this effect.</p>
</description>
<setters>
<set name="keywords"></set>
<set name="category">Wondrous Items</set>
<set name="cost" currency="gp">0</set>
<set name="weight" lb="0">0 lb.</set>
<set name="type">Wondrous Item</set>
<set name="attunement">true</set>
<set name="rarity">Legendary</set>
</setters>
</element>

<element name="Prismatic Well" type="Magic Item" source="NERDS: Restoring Harmony" id="ID_WOTC_NRH_MAGIC_ITEM_PRISMATIC_WELL">
<description>
<p>This well enhances the colors of the city of Harmony and invigorates the population. When the well is at full power, all good-aligned creatures that see the colors experience feelings of happiness and have advantage on all Charisma checks.</p>
</description>
<setters>
<set name="keywords">good, alignment, advantage, charisma, checks</set>
<set name="category">Wondrous Items</set>
<set name="cost" currency="gp">0</set>
<set name="weight" lb="0">0 lb.</set>
<set name="type">Wondrous Item</set>
<set name="rarity">Legendary</set>
</setters>
</element>

</elements>
131 changes: 131 additions & 0 deletions collaborations/misc/rick-and-morty.xml
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<?xml version="1.0" encoding="utf-8" ?>
<elements>
<info>
<name>The Lost Dungeon of Rickedness: Big Rick Energy</name>
<description></description>
<author url="https://www.dndbeyond.com/sources/ddvram">The Lost Dungeon of Rickedness: Big Rick Energy</author>
<update version="0.0.1">
<file name="rick-and-morty.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/rick-and-morty.xml" />
</update>
</info>

<element name="The Lost Dungeon of Rickedness: Big Rick Energy" type="Source" source="Core" id="ID_WOTC_SOURCE_LOST_DUNGEON_OF_RICKEDNESS">
<description>
<p><strong>Play D&amp;D through the lenses of the mad narcissistic genius, Rick Sanchez, from the animated Cartoon Network series, Rick and Morty—the Rick Way!</strong></p>
<p>This tabletop roleplaying game boxed set blends the world of <i>Dungeons &amp; Dragons</i> with mad narcissistic genius, Rick Sanchez’s power gaming sensibilities, nostalgia, sarcastic metacommentary, and the reasons why people play D&amp;D in the first place.</p>
</description>
<setters>
<set name="abbreviation">LDRBRE</set>
<set name="url">https://www.dndbeyond.com/sources/ddvram</set>
<set name="image">https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/LDRBRE.jpg</set>
<set name="author" abbreviation="WOTC" url="http://dnd.wizards.com">Wizards of the Coast</set>
<set name="official">true</set>
<set name="supplement">true</set>
<set name="release">20191119</set>
</setters>
</element>

<!--Magic Item-->
<element name="Concertina" type="Magic Item" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_MAGIC_ITEM_CONCERTINA">
<description>
<p>A concertina is a less charming kind of accordion.</p>
<p class="indent">In addition to knocking out a killer polka, a creature playing the concertina can use an action to cause an area of mist or water up to 30 feet in diameter and 6 inches deep to freeze solid.</p>
<p class="indent">Once used, this feature of the concertina can't be used again until the next dawn.</p>
<p class="indent">Any creatures touching the floor must succeed on a DC 20 Dexterity saving throw or be restrained by the ice. As an action, a restrained creature can attempt to free itself or another creature within its reach from the ice, doing so with a successful DC 20 Strength (Athletics) check. A character freed from the ice is no longer restrained by it. The ice melts in an hour.</p>
</description>
<setters>
<set name="keywords">action, ice, freeze, dexterity, saving throw, save, restrained, strength, athletics, skill, check</set>
<set name="category">Wondrous Items</set>
<set name="cost" currency="gp">0</set>
<set name="weight" lb="0">0 lb.</set>
<set name="type">Wondrous Item</set>
<set name="rarity">Rare</set>
</setters>
</element>

<!--Lycanthropickle-->
<element name="Lycanthropickle" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE">
<supports>Lycanthropy</supports>
<description>
<p></p>
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SHAPESHIFTER" />
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SPEED" />
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_VULNERABILITY" />
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_BLINDSIGHT" />
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_FALSE_APPEARANCE" />
<div element="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_WEAPON" />
</description>
<sheet display ="false">
<description />
</sheet>
<rules>
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SHAPESHIFTER" />
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SPEED" />
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_VULNERABILITY" />
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_BLINDSIGHT" />
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_FALSE_APPEARANCE" />
<grant type="Racial Trait" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_WEAPON" />
</rules>
</element>

<element name="Shapeshifter" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SHAPESHIFTER">
<description>
<p>You can use your action to polymorph into a Small pickle-humanoid hybrid or into a pickle, or back into your true form, which is humanoid. In hybrid form, a lycanthropickle has the same statistics as a twig blight. In pickle form, a lycanthropickle is just a pickle. Any equipment you are wearing or carrying isn't transformed. You revert to your true form if you die. </p>
</description>
<sheet action="Action">
<description>You can transform into a pickle or your hybrid form. Transformation ends if you die.</description>
</sheet>
</element>

<element name="Lycanthropickle Speed" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_SPEED">
<description>
<p>You have a walking speed of 20 ft in hybrid form.</p>
</description>
<sheet usage="Hybrid Form">
<description>You have a walking speed of 20 ft.</description>
</sheet>
</element>

<element name="Lycanthropickle Vulnerability" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_VULNERABILITY">
<description>
<p>You are vulnerable to fire damage in hybrid form.</p>
</description>
<sheet usage="Hybrid Form">
<description>You are vulnerable to fire damage.</description>
</sheet>
</element>

<element name="Lycanthropickle Blindsight" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_BLINDSIGHT">
<description>
<p>You have blindsight at 60 ft. (you cannot see beyond this point.)</p>
</description>
<sheet usage="Hybrid Form">
<description>You have blindsight at 60 ft.</description>
</sheet>
</element>

<element name="False Appearance" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_FALSE_APPEARANCE">
<description>
<p>While you remain motionless, you are indistinguishable from a pickle.</p>
</description>
<sheet usage="Hybrid Form">
<description>While motionless, you are indistinguishable from a pickle.</description>
</sheet>
</element>

<element name="Natural Weapon" type="Racial Trait" source="The Lost Dungeon of Rickedness: Big Rick Energy" id="ID_WOTC_LDRBRE_RACIAL_TRAIT_LYCANTHROPICKLE_WEAPON">
<description>
<p>In your hybrid form you gain a natural weapon which you are considered proficient with:</p>
<ul>
<li>Claws: Melee Weapon Attack, 1d4 + Dexterity piercing damage.</li>
</ul>
</description>
<sheet usage="Hybrid Form">
<description>
You gain the following natural weapon:
&#x2022; Claws: Melee Weapon Attack, 1d4 + {{dexterity:modifier}} piercing damage.
</description>
</sheet>
</element>

</elements>
43 changes: 43 additions & 0 deletions collaborations/misc/stranger-things.xml
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<?xml version="1.0" encoding="utf-8" ?>
<elements>
<info>
<name>Hunt for the Thessalhydra</name>
<description></description>
<author url="https://dnd.wizards.com/products/stranger-things-starter-set">Hunt for the Thessalhydra</author>
<update version="0.0.1">
<file name="stranger-things.xml" url="https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/stranger-things.xml" />
</update>
</info>

<element name="Hunt for the Thessalhydra" type="Source" source="Core" id="ID_WOTC_SOURCE_HUNT_FOR_THE_THESSALHYDRA">
<description>
<p>The <i>Stranger Things Dungeons &amp; Dragons Starter Set</i> contains everything players need to embark on a <i>Stranger Things</i> adventure including the essential rules of the roleplaying game. It's a great way for new as well as seasoned <i>Dungeon &amp; Dragons</i> players to experience the <i>D&amp;D</i> adventure <i>Stranger Things</i> character Mike Wheeler has created for his friends.</p>
<p>Pick your character—will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle the ferocious Demogorgon. Prepare for just about anything, because the game just got stranger.</p>
</description>
<setters>
<set name="abbreviation">HFTT</set>
<set name="url">https://dnd.wizards.com/products/stranger-things-starter-set</set>
<set name="image">https://raw.githubusercontent.com/AuroraLegacy/elements/master/collaborations/misc/HFTT.jpg</set>
<set name="author" abbreviation="WOTC" url="http://dnd.wizards.com">Wizards of the Coast</set>
<set name="official">true</set>
<set name="supplement">true</set>
<set name="release">20190501</set>
</setters>
</element>

<element name="Winter's Dark Bite" type="Magic Item" source="Hunt for the Thessalhydra" id="ID_WOTC_HFTT_MAGIC_ITEM_WINTERS_DARK_BITE">
<description>
<p>This greatsword is made of an unknown black metal. In most cases, it works as a +1 greatsword. But when used against a thessalhydra, it works as a +3 greatsword. While in the Upside Down, it works as a +4 greatsword.</p>
</description>
<setters>
<set name="keywords">greatsword, attack, damage</set>
<set name="category">Magic Weapons</set>
<set name="cost" currency="gp">0</set>
<set name="type" addition="greatsword">Weapon</set>
<set name="rarity">Uncommon</set>
<set name="enhancement">1</set>
<set name="weapon">Greatsword</set>
</setters>
</element>

</elements>