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6525739
#31 update the CSS to remove glassmorphism
Asifdotexe d70f451
#31 improved animation and interactions
Asifdotexe 327dc48
#31 addded keyboard accesiblity
Asifdotexe 24d11ae
#31 polished the codebase
Asifdotexe 5c818b6
#31 move away from hsl to oklch
Asifdotexe 214bea5
#31 hardened the UI elements
Asifdotexe 2da37a6
#31 reduce the complexity of dom operations form 0(n2) to 0(n)
Asifdotexe fe5906c
#31 added keyboard shortcuts
Asifdotexe fae8c68
#31 added pill based system for year legend
Asifdotexe 93e02cf
#31 fix the narrative section
Asifdotexe 3837188
#31 fix the issue in pull request
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@@ -206,3 +206,4 @@ cython_debug/ | |
| marimo/_static/ | ||
| marimo/_lsp/ | ||
| __marimo__/ | ||
| .impeccable/ | ||
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| Original file line number | Diff line number | Diff line change |
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| --- | ||
| name: Ship of Theseus | ||
| description: Visualizing codebase entropy through the Ship of Theseus paradox | ||
| colors: | ||
| abyss: "oklch(2.5% 0.005 260)" | ||
| surface: "oklch(7% 0.008 260)" | ||
| surface-raised: "oklch(10% 0.01 260)" | ||
| seafoam: "oklch(68% 0.14 195)" | ||
| nebula: "oklch(52% 0.22 285)" | ||
| ember: "oklch(72% 0.16 65)" | ||
| ice: "oklch(96% 0.003 255)" | ||
| mist: "oklch(65% 0.015 255)" | ||
| frost: "oklch(45% 0.015 255)" | ||
| border: "oklch(20% 0.01 260 / 0.4)" | ||
| border-hover: "oklch(35% 0.02 260 / 0.5)" | ||
| error-bg: "oklch(20% 0.08 25 / 0.3)" | ||
| error-text: "oklch(70% 0.12 25)" | ||
| typography: | ||
| display: | ||
| fontFamily: "'Playfair Display', Georgia, serif" | ||
| fontSize: "clamp(2.5rem, 6vw, 4rem)" | ||
| fontWeight: 700 | ||
| lineHeight: 1.1 | ||
| letterSpacing: "-0.02em" | ||
| title: | ||
| fontFamily: "'Playfair Display', Georgia, serif" | ||
| fontSize: "clamp(1.5rem, 3vw, 2.2rem)" | ||
| fontWeight: 600 | ||
| lineHeight: 1.2 | ||
| letterSpacing: "normal" | ||
| body: | ||
| fontFamily: "'JetBrains Mono', 'SF Mono', 'Cascadia Code', monospace" | ||
| fontSize: "0.9rem" | ||
| fontWeight: 400 | ||
| lineHeight: 1.6 | ||
| label: | ||
| fontFamily: "'JetBrains Mono', 'SF Mono', 'Cascadia Code', monospace" | ||
| fontSize: "0.7rem" | ||
| fontWeight: 500 | ||
| lineHeight: 1.4 | ||
| letterSpacing: "0.1em" | ||
| textTransform: "uppercase" | ||
| mono: | ||
| fontFamily: "'JetBrains Mono', 'SF Mono', 'Cascadia Code', monospace" | ||
| fontSize: "0.85rem" | ||
| fontWeight: 400 | ||
| lineHeight: 1.5 | ||
| rounded: | ||
| sm: "0.5rem" | ||
| md: "1rem" | ||
| lg: "1.5rem" | ||
| xl: "2rem" | ||
| full: "9999px" | ||
| spacing: | ||
| xs: "0.5rem" | ||
| sm: "1rem" | ||
| md: "1.5rem" | ||
| lg: "2rem" | ||
| xl: "3rem" | ||
| xxl: "4rem" | ||
| components: | ||
| button-active: | ||
| backgroundColor: "{colors.seafoam}" | ||
| textColor: "{colors.abyss}" | ||
| rounded: "{rounded.sm}" | ||
| padding: "0.4rem 1rem" | ||
| button-default: | ||
| backgroundColor: "transparent" | ||
| textColor: "{colors.mist}" | ||
| rounded: "{rounded.sm}" | ||
| padding: "0.4rem 1rem" | ||
| insight-card: | ||
| backgroundColor: "{colors.surface}" | ||
| textColor: "{colors.ice}" | ||
| rounded: "{rounded.xl}" | ||
| padding: "2.5rem" | ||
| glass-panel: | ||
| backgroundColor: "{colors.surface}" | ||
| textColor: "{colors.ice}" | ||
| rounded: "{rounded.xl}" | ||
| padding: "2.5rem" | ||
| badge: | ||
| backgroundColor: "oklch(100% 0 0 / 0.03)" | ||
| textColor: "{colors.mist}" | ||
| rounded: "{rounded.full}" | ||
| padding: "0.4rem 0.9rem" | ||
| selector-pill: | ||
| backgroundColor: "oklch(100% 0 0 / 0.05)" | ||
| rounded: "{rounded.full}" | ||
| padding: "0.5rem" | ||
| fossil-card: | ||
| backgroundColor: "oklch(100% 0 0 / 0.02)" | ||
| textColor: "{colors.ice}" | ||
| rounded: "{rounded.lg}" | ||
| padding: "1.5rem 2rem" | ||
| pill-small: | ||
| backgroundColor: "oklch(100% 0 0 / 0.05)" | ||
| rounded: "{rounded.md}" | ||
| padding: "0.25rem" | ||
| code-block: | ||
| backgroundColor: "oklch(0% 0 0 / 0.4)" | ||
| rounded: "{rounded.md}" | ||
| padding: "0.6rem 1rem" | ||
| tooltip: | ||
| backgroundColor: "oklch(2.5% 0.005 260 / 0.98)" | ||
| rounded: "{rounded.md}" | ||
| padding: "1.75rem" | ||
| --- | ||
|
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||
| # Design System: Ship of Theseus | ||
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| ## 1. Overview | ||
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| **Creative North Star: "The Observatory"** | ||
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| The Observatory is a place of patient observation. You stand at the instrument, peering through the lens at something vast and slow-moving: the evolution of a codebase across years. The interface around you recedes. The data is the view. Every element is designed to keep you in that state of focused attention. | ||
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| This system is dark not because tools look cool in dark mode, but because the scene demands it: a developer late at night, studying the strata of their repository on a large monitor in a dim room. The dark is planetarium dark, not nightclub dark. Surfaces are distinguished by tonal layering, not blurs or shadows. The palette is restrained by default, with a single seafoam accent providing navigational and interactive signal. | ||
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| This system explicitly rejects glassmorphism, gradient text, neon-on-black cyberpunk aesthetics, and generic SaaS dashboard conventions. | ||
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| ### Key Characteristics: | ||
| - Dark tonal surfaces with subtle light steps for hierarchy | ||
| - One accent color (seafoam) for active and interactive elements | ||
| - Serif display for narrative weight, monospace body for technical precision | ||
| - Flat with tonal layering; no shadows, no blur | ||
| - Sharp, responsive state transitions | ||
| - Planetarium atmosphere, not dashboard utility | ||
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| ## 2. Colors | ||
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| The palette is dark with restrained chroma. Neutrals are tinted subtly toward a cool blue hue (chroma 0.005-0.01). The single accent carries the full interactive burden: active buttons, metric highlights, links. | ||
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| ### Primary | ||
| - **Seafoam** (oklch(68% 0.14 195)): The single accent. Active button states, metric values, philosophy links, help icon hover, year labels. Used sparingly; its rarity is what gives it weight. | ||
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| ### Secondary | ||
| - **Nebula** (oklch(52% 0.22 285)): Secondary signal. The milestone marker star, gradient hints in fossil cards. Rare. | ||
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| ### Tertiary | ||
| - **Ember** (oklch(72% 0.16 65)): Tertiary accent. Commit hash badges and fossil year highlights for warmth. | ||
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| ### Neutral | ||
| - **Abyss** (oklch(2.5% 0.005 260)): Primary background. The full-canvas ground. | ||
| - **Surface** (oklch(7% 0.008 260)): Card and panel background. The raised layer. | ||
| - **Surface-raised** (oklch(10% 0.01 260)): Hovered or interactive container state. | ||
| - **Ice** (oklch(96% 0.003 255)): Primary text color. High-emphasis content. | ||
| - **Mist** (oklch(65% 0.015 255)): Secondary text, labels, muted content. | ||
| - **Frost** (oklch(45% 0.015 255)): Tertiary text, placeholder, disabled. | ||
| - **Border** (oklch(20% 0.01 260 / 0.4)): Default dividers and container borders. | ||
| - **Border-hover** (oklch(35% 0.02 260 / 0.5)): Hovered container borders. | ||
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| ### Named Rules | ||
| **The Observatory Dimming Rule.** Chroma decreases as lightness approaches 0 or 100. High-chroma colors at extreme lightness values look garish on a dark canvas. Seafoam at oklch(68% 0.14) is the brightest and most saturated point; nothing exceeds it. | ||
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| **The One Accent Rule.** Seafoam is the only saturated accent. Purple and orange are used for data differentiation only (chart layers, fossil tags), never for navigation or interactive signal. | ||
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| ## 3. Typography | ||
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| **Display Font:** Playfair Display (Georgia, serif fallback) | ||
| **Body Font:** JetBrains Mono (SF Mono, Cascadia Code fallback) | ||
| **Label/Mono Font:** JetBrains Mono (SF Mono, Cascadia Code fallback) | ||
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| **Character:** The pairing is deliberate: serif for philosophy and narrative weight, monospace for data and engineering precision. The serif is warm and classical; the mono is technical and sharp. They coexist without compromise, each owning its domain. | ||
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| ### Hierarchy | ||
| - **Display** (Bold 700, clamp(2.5rem, 6vw, 4rem), 1.1): The main title. Hero only. One line maximum. Solid color, never gradient. | ||
| - **Title** (Semibold 600, clamp(1.5rem, 3vw, 2.2rem), 1.2): Section headings, narrative titles, fossil section headings. | ||
| - **Body** (Regular 400, 0.9rem, 1.6): All reading text, tooltip content, card descriptions. Capped at 65-75ch. | ||
| - **Label** (Medium 500, 0.7rem, 1.4, uppercase, 0.1em letter-spacing): Control labels, card titles, legend items, badge text. | ||
| - **Mono** (Regular 400, 0.85rem, 1.5): Code blocks, fossil code content, axis labels, metric values. | ||
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| ## 4. Elevation | ||
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| This system uses tonal layering, not shadows or blur. Depth is conveyed purely by lightness steps: background (abyss) sits below surface, which sits below surface-raised. There are no box shadows, no backdrop filters. The absence of shadows is deliberate: it keeps the interface quiet and reduces visual noise, letting the data layers in the chart command attention. | ||
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| ### Tonal Layers | ||
| - **Depth 0** (abyss): Full-canvas background. | ||
| - **Depth 1** (surface): Cards, panels, container backgrounds. | ||
| - **Depth 2** (surface-raised): Hovered containers, focused controls, the tooltip backdrop. | ||
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| ### Named Rules | ||
| **The Flat-By-Default Rule.** No surface casts a shadow at rest. The only depth cue is tonal. Hovered elements may shift up one tonal layer or translate upward by 2-4px, but they never grow a shadow. | ||
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| ## 5. Components | ||
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| ### Buttons (Repo Selector, Mode/Scale Toggles) | ||
| - **Shape:** Sharply curved corners (0.5rem). | ||
| - **Default:** Transparent background, mist text color. Blends into the surface. | ||
| - **Active:** Seafoam background, abyss text color, no shadow. The color switch is the signal. | ||
| - **Hover:** Text transitions to ice (from mist). Active state text uses abyss (white on seafoam). | ||
| - **Transition:** 0.2s ease-out on background-color + color. | ||
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| ### Chips (Selector Pills) | ||
| - **Not used as standalone chips.** The selector-pill is a group container (full border-radius, dark surface). Buttons sit inside it as described above. | ||
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| ### Cards / Containers (Glass Panels, Insight Cards, Info Cards) | ||
| - **Corner Style:** Generous curve (2rem). | ||
| - **Background:** Surface tonal layer (oklch(7% 0.008 260)). | ||
| - **Shadow Strategy:** None. Flat by default. | ||
| - **Border:** 1px solid border color. On hover, border transitions to border-hover. | ||
| - **Internal Padding:** 2.5rem (insight card), 1.5rem (info card), 3rem (fossil finder). | ||
| - **Hover:** Container translates up 4-8px with same easing, border color shifts to border-hover. | ||
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| ### Inputs / Fields | ||
| - None in current scope. The chart interaction is pointer-based, not form-driven. | ||
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| ### Navigation | ||
| - Not applicable. Single-page application with no navigation chrome. The repo selector bar serves as navigation. | ||
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| ### Fossil Cards | ||
| - **Corner Style:** Curved corners (1.5rem). | ||
| - **Background:** Slightly transparent (oklch(100% 0 0 / 0.02)). | ||
| - **Border:** 1px solid subtle white (rgba(255,255,255,0.1)). On hover, border shifts toward seafoam. | ||
| - **Hover:** 4px upward translate, seafoam glow via box-shadow (no blur backdrop). | ||
| - **Padding:** 1.5rem top/bottom, 2rem sides. | ||
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| ### Tooltip (Chart Hover) | ||
| - **Background:** Near-opaque abyss (oklch(2.5% 0.005 260 / 0.98)). | ||
| - **Border:** 1px solid border color. | ||
| - **Corner Style:** 1.25rem. | ||
| - **Padding:** 1.75rem. | ||
| - **Width:** Minimum 340px. | ||
| - **Shadow:** Strong diffuse shadow (box-shadow, not backdrop-filter) for separation from the chart. | ||
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| ### Code Block (Fossil Content) | ||
| - **Background:** Near-black (oklch(0% 0 0 / 0.4)). | ||
| - **Border:** 1px solid border color. | ||
| - **Corner Style:** 0.75rem. | ||
| - **Font:** Mono, 0.85rem. | ||
| - **Prefix:** Seafoam `>` character (opacity 0.5). | ||
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| ### Badge (Author Badge) | ||
| - **Shape:** Full pill (9999px). | ||
| - **Background:** Near-white at 3% opacity. | ||
| - **Border:** 1px solid border color. | ||
| - **Text:** Mist, uppercase, 0.6rem, letter-spacing 0.15em. | ||
| - **Hover:** Background intensifies, border lightens, text shifts to ice. | ||
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| ## 6. Do's and Don'ts | ||
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| ### Do: | ||
| - **Do** use tonal layering for depth: abyss, surface, surface-raised. No shadows, no blurs. | ||
| - **Do** use seafoam as the single interactive accent. Its rarity is the source of its signal. | ||
| - **Do** use Playfair Display for narrative, JetBrains Mono for data. Never mix them in the same element. | ||
| - **Do** use solid text colors. The main title must never use gradient text. | ||
| - **Do** use the flat-by-default rule. Surfaces sit flat until hovered. | ||
| - **Do** cap body text at 65-75 characters per line. | ||
| - **Do** use ease-out (quart or quint) for transitions. No bounce, no elastic. | ||
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| ### Don't: | ||
| - **Don't** use glassmorphism. No backdrop-filter: blur on any surface. The planetarium is not a kaleidoscope. | ||
| - **Don't** use gradient text (background-clip: text with gradient). The title is one solid color. | ||
| - **Don't** use side-stripe borders. No border-left or border-right over 1px as decorative accent. | ||
| - **Don't** replicate the hero-metric template (big number, small label, gradient accent). | ||
| - **Don't** create identical card grids with icon + heading + text patterns. | ||
| - **Don't** use cyberpunk or hacker aesthetics. No neon-on-black, no glowing borders, no scanlines. | ||
| - **Don't** use generic AI slop patterns. If it looks like it was templated, redesign it. | ||
| - **Don't** use em dashes. Use commas, colons, or periods. | ||
| - **Don't** use `#000` or `#fff`. Tint every neutral toward cool blue (chroma 0.005-0.01). | ||
| - **Don't** animate CSS layout properties. Use transform and opacity only. | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,46 @@ | ||
| # Product | ||
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| ## Register | ||
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| product | ||
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| ## Users | ||
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| An intersection of software engineers, open-source maintainers, and philosophy-curious developers. They range from engineering leads assessing codebase health to solo developers exploring how their projects evolve over time. Their context is analytical but reflective — they're not just crunching numbers, they're contemplating the nature of software identity. | ||
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| ## Product Purpose | ||
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| Visualize codebase entropy through the lens of the Ship of Theseus paradox. Every month, the engine snapshots which lines of code survive and which are replaced, rendering a stacked area chart that shows the age composition of a repository over time. Success means giving users a visceral, data-driven understanding of how their codebases are constantly being reborn. | ||
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| ## Brand Personality | ||
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| Atmospheric, bold, narrative. The tone is confident and thoughtful — a data scientist who also reads philosophy. Not academic, not bro-y. Think observatory dark, not cave dark. The interface should feel like peering through a telescope at codebase evolution, not like monitoring server alerts. | ||
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| ## Anti-references | ||
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| - Generic AI slop patterns | ||
| - Glassmorphism as a decorative default | ||
| - Cyberpunk / hacker / neon-on-black aesthetics | ||
| - Generic SaaS dashboard conventions (hero-metric template, identical card grids, side-stripe borders) | ||
| - Gradient text | ||
| - Overly playful or childish UI patterns | ||
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| ## Design Principles | ||
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| 1. **Narrative through data** — The visualization tells a story of codebase evolution. Every element should serve that narrative, not distract from it. The chart is the hero; everything else supports it. | ||
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| 2. **Philosophical depth, not decoration** — The Ship of Theseus is an ancient paradox. The interface should feel considered and intentional, not assembled from a template. Every visual choice should have a reason rooted in the concept. | ||
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| 3. **Atmosphere with restraint** — Bold and atmospheric is the goal, but not through glass, gradients, or neon. Use typography, spacing, light, and subtle color to create depth. The dark should feel like a planetarium, not a nightclub. | ||
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| 4. **Precision earns boldness** — Small details (tooltips, transitions, skeleton states) should be meticulously crafted. That precision is what earns the right to be bold with scale, typography, and the narrative voice. | ||
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| 5. **Accessibility is craft** — WCAG AA minimum, prefer AAA. Contrast, focus states, reduced motion, and screen reader support are not checkboxes — they are part of the design. Atmospheric does not mean inaccessible. | ||
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| ## Accessibility & Inclusion | ||
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| - WCAG AA minimum, prefer AAA where practical | ||
| - Support reduced motion preferences | ||
| - Ensure sufficient color contrast for all data visualization layers | ||
| - Keyboard-navigable controls and chart interaction | ||
| - Screen reader friendly tooltips and data descriptions |
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