Feature/quality selector#48
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…ite to internal cache)
…ll obj.read() deserialization
…ialog buttons" This reverts commit 1e504a3.
…ogress dialog" This reverts commit 81e9fcc.
…ving multiple matches
Feature/scan confirm dialogs
…resolution - Replace _get_bundle_to_download_name_map with _parse_catalog_data - Add catalogAssetToBundle to local_bundle_index.json (schema v3) - Resolver now checks catalog first, falls back to scan-based lookup - Remove common-ui-prefabs-group priority rule (no longer needed)
…alog disambiguation Instead of matching catalog asset keys to scanned m_Names by filename, build a bundle→keys mapping from catalog, then for each ambiguous asset in assetToBundles, score each candidate bundle's catalog keys against the m_Name. catalogAssetToBundle is now keyed by exact m_Names.
1. Run CDN character update and Shizuku bundle check in parallel instead of sequentially (saves ~1-2 seconds of network latency). 2. Skip finalizeScan() when 0 bundles need scanning — the existing local_bundle_index.json is already valid. This avoids expensive catalog parsing and JSON rewrite on every app launch. 3. Add in-memory caching to load_local_index() keyed by file mtime, so resolve_mod_batch doesn't re-read the large JSON from disk.
- Added a Dropdown quality selector above the Repack FAB in ModScreen - Switched useAstc and selectedQuality to use SharedPreferences instead of SavedStateHandle so they persist across process deaths and full reboots - Injected selectedQuality down to updateCharacterData and downloadBundle in Kotlin - Updated main_script.py _refresh_character_data to consume quality dynamically
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