Cella is a minimalistic, systems programming language inspired by C# and Rust, focusing on value semantics, effect systems, immutability by default, and purity by default. It aims to provide a clean, consistent syntax with a strong emphasis on quality of life and developer productivity.
mod helloWorld
use std.io.Console
main: entry(args: String[]): !io Int32
{
Console.println("Hello, World!")
ret 0
}
- Value Semantics: Embraces value semantics, ensuring that data is stored and copied in a predictable and efficient manner.
- Semantic Effects: Ensures purity by default and provides compile-time safety over side effects.
- Immutability by Default: Reduces the risk of unintended mutations by offering default immutability.
- Minimal Runtime Overhead: Employs static memory analysis and a combination of compile-time and runtime garbage collection to minimize runtime overhead.
- LLVM Backend: Targets the LLVM compiler infrastructure, enabling efficient code generation and cross-platform support.
- Quality of Life: Features numerous syntax sugar constructs and quality-of-life improvements to enhance developer productivity.
- Simple Build System: Provides a simple and streamlined build system, making it easy to build and manage projects.
The Cella compiler is currently under active development, and a working implementation is not yet available. Stay tuned for updates as the project progresses.
Contributions to Cella are welcome! If you're interested in getting involved, please check out the Contributing Guidelines (coming soon) for more information.
Cella is licensed under the MIT License.
