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phosyRenderer

Ray-traicing-based renderer in C++ for Phosy.


This is a project whose intension is to follow Ray-Traicing in One Weekend book series and being part of the project phosy. It uses a ray calculated from each pixel of the surface that will be rendered,

I tried to use some features from C++11 to C++17.

imagen

Example of rendering

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Ray-traicing-based renderer in C++ for Phosy.

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